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Lunar Magic suggestions and discussion (LM v3.10)
Forum Index - SMW Hacking - Resource & Tool Releases - Lunar Magic suggestions and discussion (LM v3.10)
Pages: « 1 218 19 20 21 »
Originally posted by FuSoYa
Something similar has already been in LM since 2.53. It's on alt-middle click. You don't even need to have viewing screen exits turned on, you can just click anywhere within the screen that the exit applies to.

Whaaat! I had no clue! It's mentioned in the Main Window Mouse Behavior section of the help file too... I think it's weird that it's on middle click and that it works even with screen exits view turned off, but I'm still happy to learn that the shortcut exists
If you make an horizontal level with horizontal setting 1C and level mode 02, this is what happens. Is this intentional or a bug? Either way it shouldn't be allowed to be selected if that's what happens.

Or on second thought, maybe it's the fact layer 2 halves the amount of screens usable. Maybe you should make the descriptions in horizontal settings take that into account when you have a layer 2/tide level.

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I'm sure I'll find it
Originally posted by Shiny Ninetales
Yeah, I know, 2:1 would be too much, but isn't possible to do a 1,5:1 or 1,25:1? Actually, the setting used in Yoshi's Island makes layer 3 images to move at a 119,92% speed (basically 1,2:1) which is still better than 1:1 for those kind of layer 3 images. I understand it might sound very specific, considering what smw hacks are and how you can use it, so I understand if you don't want to deal with it anyway (also, I'm pretty sure you can do it with custom asm or something).


Yeah, could maybe add a 1.2:1 layer 3 scroll rate for those looking for a YI-like setup. Assuming enough people would use it, as there's only a couple unused settings left in the current list.

Originally posted by Erik
If you make an horizontal level with horizontal setting 1C and level mode 02, this is what happens. Is this intentional or a bug? Either way it shouldn't be allowed to be selected if that's what happens.

Or on second thought, maybe it's the fact layer 2 halves the amount of screens usable. Maybe you should make the descriptions in horizontal settings take that into account when you have a layer 2/tide level.


Yes, it's intentional and is because cutting 1 screen in half gives you 0 full screens. The "Max Screens" value under the "SNES Registers" setting will show you how many screens you'll actually end up with when taking layer 2 and tides into account (which you'll notice shows 0 screens for the settings you describe).
Pages: « 1 218 19 20 21 »
Forum Index - SMW Hacking - Resource & Tool Releases - Lunar Magic suggestions and discussion (LM v3.10)

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