Banner
Views: 763,157,477
Time:
20 users online: AWMonopolyMan,  bebn legg, Cianureto, Dispace, ehpatrol, GangsterJerby, Kyouken,  LadiesMan217, LucasMegaStriker, Marcozzo Daro, MarkVD100, MIGUEL LARA, Milk, MinecraftGamerLR, Mogu94, mosky2000, Runic_Rain, SimFan96, SMW S.N.N, TheMorganah - Guests: 55 - Bots: 200Users: 40,119 (1,948 active)
Latest: Rafael vov
Not logged in.
HELP!!!! I cant import custom super mario 64 levels
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - HELP!!!! I cant import custom super mario 64 levels
Pages: « 1 »
so i was going to import an cool level in super Mario 64 but when i loaded it up it had an black screen i tried to open the ROM with toads tool 64 and saved it and it still had an black screen i don't know how to fix this so please help!!!

BTW - i used SM64 Editor 2.2.3 and M64ROMExtender and Project64 2.1 and Project64k
Do you have a mario start point?

Have you enabled your ROM to use 8MB of memory rather than the default 4?

--------------------
SUPER MARIO ODYSSEY: GAME OF THE YEAR 2017
sorry guys this was a old post but this got solved sort of now when i try to load maps polygons will be scattered everywhere what the heck is going on? #smw{o_O?}
after months i found out why it was the importer i was using also i dont need help anymore someone helped me #smw{^_^}
Pages: « 1 »
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - HELP!!!! I cant import custom super mario 64 levels

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 23

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented