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Castle Intro Problem

How I put the castle intro in any level?? I need it for castle levels because Yoshi's GFX glitchs >n<
Change the FG/BG GFX to 1 or B (Castle 1/2) in the "Change GFX in Header" window #lm{gfxby}. If you're not already using Super GFX Bypass #lm{sgfxby} you should do so to avoid having garbled graphics in your level.
I have another problem, only with Castle 1 GFX the intro starts, with Castle 2 dont happend nothing and I need use Castle 2 GFX because my castle level use red switch blocks and that tiles in Castle 1 GFX glitch that blocks