As the title says, I'm looking for a way to make Dry Bones' bone spin-jump friendly.
I've looked around to see if it's been done, but can't find anything about it. I was hoping it would just be a quick hex edit, but only found tilemap and palette information in the ROM map.
I also found the address #02A3F6 for extended sprite interaction. Maybe it could be useful?
Thanks!
I've looked around to see if it's been done, but can't find anything about it. I was hoping it would just be a quick hex edit, but only found tilemap and palette information in the ROM map.
I also found the address #02A3F6 for extended sprite interaction. Maybe it could be useful?
Thanks!