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Tip: The lowest row of 16x16 tiles in a level do not appear, unless the "Allow viewing full bottom row of tiles" box is checked in the #lm{MARIO69} menu. Be mindful of this when designing levels!
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skip intro level?
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i just want it to go straight to the overworld, without going to c5 and waiting for intro message, how do i do this?
Originally posted by the ROM Map
$009CB1 | 1 byte | Level number | Determines the low byte of the intro level number. Subtract 0x24 for the actual low byte (by default, E9-24=C5, meaning level C5, or possibly 1C5 with Lunar Magic's Display Level Message 1 fix). Change to [00] to skip the intro level and warp to the overworld immediately.

Save this as an .asm and patch it:
Code
org $009CB1
db $00
Can you reverse that if later i want an intro?
To reverse the effects of the patch, it looks like all you need to to is replace db $00 by db $E9.

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It worked perfectly, Thanks!
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