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AddmusicK corrupts my ROM

Hello,

I've been trying to convert from Addmusic405 to AddmusicK.
I added
#am4
to nearly all songs I've been using and AddmusicK inserted all songs just fine. However, when I open the ROM in Lunar Magic, the ROM is corrupt (glitched graphics everywhere). Anything I might have done wrong?
I play different games on Twitch, I did speedruns of Pokemon Red and Gold, Mario Party 4, but I also do SMW stuff.
I only stream to make progress on my hack currently. Check out my twitch!

Exits done: 50, Overworld: 99%
Play through Taomb Demo 3
Taomb is alive again. Check my Twitch as I work on in it when live.

I've always found that porting from AMM or AM4 to AMK causes major problems on a rom that has used those two tools. The only solution I've found is to port over to a new rom and use AMK first.

Regardless if a tool says you can use it on a rom that has used a previous tool, I never trust those messages as half the time it's not going to work. Or in my case, it never works.
Thanks for your input. I've used a different music instead and kept using Addmusic 405 then. At least for my demo, that works.
I play different games on Twitch, I did speedruns of Pokemon Red and Gold, Mario Party 4, but I also do SMW stuff.
I only stream to make progress on my hack currently. Check out my twitch!

Exits done: 50, Overworld: 99%
Play through Taomb Demo 3
Taomb is alive again. Check my Twitch as I work on in it when live.