File Name: | Super Mario World Impossible beta v1 |
Submitted: | by Japoneso |
Authors: | Japoneso |
Demo: | Yes |
Featured: | No |
Length: | 11 exit(s) |
Difficulty: | Kaizo: Light |
Description: | Ola, sou o criador da hack, espero que tenha gostado de jogar, foi minha primeira hack que eu criei. (portugues) |
Screenshots: |
next time remember to press ctrl+del before start editing the levels
- Difficulty wise its a bit weird. It hardly make up for a kaizo hack. Other than a few obstacles and shell jumps here and there most of the difficulty from some levels, like the last castle, comes from enemy spam..
- Level design very uninspired/flat or suffering from a very bad mario maker influence like "pick a door" (ghost house/last castle) or enemy spam (level 3/last castle) sections.
- While easter eggs are always welcomed/fun to find, like the ET placed in some level, the "Fuck you" in the overworld is very unecessary/disrespectful. Dont put this kind of thing in the game even if you can only see it in lunar magic.
- If your intention is a harder game (or kaizo for that matter), try giving the player infinite lives, or at least a life farm somewhere and frequent saves. Giving only 5 lives and nowhere to get lives or save the progress is pretty much unfair.
- next time try taking screenshots directly from your emulator
- theres a list of tags here: https://www.smwcentral.net/?p=cms&page=1403184-hacks-section-tags