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Tip: Only use a few different kinds of enemies per level. Overdoing it can make your level feel disjointed and clunky.Not logged in.
Targeting Ted by RussianMan
Forum Index - Valley of Bowser - Moderation Questions - Sprites - Targeting Ted by RussianMan
Pages: « 1 »
File Name: Targeting Ted
Submitted: by RussianMan
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a torpedo ted that chases you and explodes like a bob-omb.

Credit is optional. Requested by Super Stiviboy.
Screenshots:
While falling off-screen due to being killed (such as from the explosion of another Targeting Ted), it still tries to target the player.
Also, the graphics sometimes glitch out when there are multiple of these on-screen (the most consistent seems to be when there are 2+ on screen and you die, but even then it doesn't happen every time).
Also, while the level is fading out from dying (but not when entering a door/pipe), the palette is glitched.
Pages: « 1 »
Forum Index - Valley of Bowser - Moderation Questions - Sprites - Targeting Ted by RussianMan

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