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Super Mario World Alpha Special Stage 1 W.I.P
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Super Mario World Alpha Special Stage 1 W.I.P
Pages: « 1 2 »
yeah.. what Katerpie said..
You dont need to release a demo every block you move.. its still version 0.21, and already had a considerable ammount of releases.. cant imagine how many more releases until version 1.0.. like 80? 100? 1000?

That said.. the ghost ship level looks terribly boring.. extremmely slow, and i cant imagine going through all that bs and dying on that free fall part and then have to play the whole slow level again just because the player have no clue on where its safe to be.

Aesthetics choice of the hack is very questionable too.. all that "checkerboard" of death blocks looks terrible, even if its maybe "functional".
Thanks for the replies!
Yeah, after I finished recording 8th stage, I thought I made 8th stage way too difficult and boring...
In fact, I'm not satisfied at all... :(
So, I decided to make much easier (especially first part, and remove some tricky sections of second part, except last part (free-fall) because it's actually intended.)
I'm going to make 9th stage mostly fast-paced and with less death blocks just like stage 5 (except no autoscroll) because some criticisms on 8th stage and I selected fast and intense music (mega man 9 music) for 9th stage.
So, stay tuned for the next stage! :)
(Anyway, NaroGugul, when moderating of my kaizo hack will be complete? Just curious.)
I finished stage 9 to midpoint section!
Video :
Finished 9th stage!
Video :
May upload file during C3 summer...
I forget to mention that I upload the v0.221 at the C3 summer thread.
Check it now!
Hey, this level seems to be a slight improvement. I really like how you used the block snakes, although imo you should remove at least some of the invisible coin blocks since they feel a bit shoehorned, such as the ones when you bounce onto the Chucks. You really should make them more of a trap than anything as they were "helpful" in that case, you know? (I hope I was clear enough)
I'd also activate the word wrap in the message boxes. I feel like it's ugly without that option, but eh.
Thanks for the reply, Katerpie!
Yeah, maybe I should reconsidering remove some invisible blocks...
Anyway, stay tuned for the first special stage! (or maybe 10th stage too? because 10th stage is half-completed!)
I forget to mention here I finished 10th stage!
Check my C3 thread if you haven't watch it!
Pages: « 1 2 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Super Mario World Alpha Special Stage 1 W.I.P

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