Figured I'd reopen this, because I have a few things I want to say.
Good news: I have finally listened to the constant requests about fixing lag, and after an extended break, I have made the hack lag-free. You can all rejoice. I will probably upload demo 3, but I will only post it in this thread. (mainly because I would rather not lose the reviews that people have written, such as Supertails', which was lost the first time.) I will be posting the lag-free version here most likely later tonight or tomorrow, so that those who couldn't play it due to the lag will be able to now.
Secondly, people have been asking about a final version. I assume you all know how big the gap between the second and third demo was. This was due to a shitload of crap I had to implement, but now that it is all in, the future worlds will go a lot quicker. If I had to predict a final version, an educated guess would be sometime in early 2009 (assuming all goes well and nothing corrupts.)
Finally, I have made my first piece for Keytastrophe in two months. If you have played the hack, you will most likely realize what this is.
"Clef's Final Decision"
Feedback is welcome.
I'll try and actually update this thread with new stuff, instead of using the screenshot thread, seeing as how I'll be releasing the nice, lag-free version shortly. That's all.