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Mario's Keytastrophe: -NEW- Final Demo!

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Reset your game, and then send all five into the gravestones again. It should teleport you.

Also, hope you're using v1.1 of the hack (assuming you are.) If you're not, Sorrowsong becomes rather badly glitched.
Yeah it turns out I missed one that I thought I got.

I got it after though just took a few tries.
mario keytastrophie rocks(i suckat spelling it)
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Originally posted by Jzag96
mario keytastrophie rocks(i suckat spelling it)


Erm. I'm confused here, the name of the hack can be seen at the very top of the screen in the browser bar, how can he knowingly misspell it?

Though he is right, it rocks. However, it also lags. And ZSNES says it's a bad ROM. I think I did something wrong when installing it, though it works fine besides the lag. =/
...But I'm probably wrong about that.
You should run it with ZSNES 1.42.... Also, I keep losing my save. I haven't touched it in a while because I got so frustrated.
I am liking this ROM hack much right now (at first castle but still loving it) and if its ok with you i would like to make a LP series out of this ok???
I know you are new, but this thread was fairly old to give a reply to.
Any questions dealing with a hack which has an outdated thread should be asked through PMs. That is all.
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Figured I'd reopen this, because I have a few things I want to say.

Good news: I have finally listened to the constant requests about fixing lag, and after an extended break, I have made the hack lag-free. You can all rejoice. I will probably upload demo 3, but I will only post it in this thread. (mainly because I would rather not lose the reviews that people have written, such as Supertails', which was lost the first time.) I will be posting the lag-free version here most likely later tonight or tomorrow, so that those who couldn't play it due to the lag will be able to now.

Secondly, people have been asking about a final version. I assume you all know how big the gap between the second and third demo was. This was due to a shitload of crap I had to implement, but now that it is all in, the future worlds will go a lot quicker. If I had to predict a final version, an educated guess would be sometime in early 2009 (assuming all goes well and nothing corrupts.)

Finally, I have made my first piece for Keytastrophe in two months. If you have played the hack, you will most likely realize what this is.

"Clef's Final Decision"

Feedback is welcome.

I'll try and actually update this thread with new stuff, instead of using the screenshot thread, seeing as how I'll be releasing the nice, lag-free version shortly. That's all.
The first quarter of 2009? I wouldn't have expected it that soon. :)

But regardless, take as much time as you need. We'll I'll wait patiently. ;)
That just made my day. I didn't expect it to be that early.

Anyways, the lag never really bothered me that much...I hardly noticed it in places.

Also, I can't listen to Clef's Final Decision for some reason. KuroNeko doesn't seem to recognize your .spc file...but I never had this problem before.
I wonder, will this be finished before Raocow finishes the VIPs?
Originally posted by NES Boy
http://snn.pac.am/keyshrine2.PNG


S-S-S-STYLE CLASH! {:/
fuck yeah meowingtons
The Eggs of Saear | #extreme | Spade's Gallery of Visual Arts | PM me | My YouTube channel | xkcd | Dinosaur Comics
Originally posted by Golden Yoshi
Take as much time as you need. We'll I'll wait patiently.


O RLY? JK :)

Anyhoo, I remember you saying something about a split path in the game, The EPIC! Legato Fail. You could join one side, then beat the other for a real last boss, you said? Sounds awesome.

In the first screen that NES Boy posted (the two overworlds), the red side looks like hell, and the blue side looks like... more hell? On the blue side, I see red dots in certain places. Why'd you put them there?

I'll be watching this thread, carefully for more updates...

*dives into box*

..be watching this thread..
Actually, I think the red side represents Fin and the blue one represents the Composer's Skyway. That's just my guess.

Anyway, I'm glad this thread is active again, and I can't wait for updates!
Hailstorm is right. That submap is supposed to represent Fin and Composer's Skyway. The point of that submap is to help bring an end to the war between King Lamentando and Lord Grazioso, and thus end the game. It's a split path world of sorts, and you have to beat either the Composer's Skyway or Fin to access it. The choice of which of those two worlds you beat determine whose side you're on in the final world. So it essentially boils down to this: would you help Lamentando win this war? Or would you rather team up with Grazioso?
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I have a prediction that you'll fight Boothoven and Grazioso at the last level of Fin (if you choose to play it), and when the war starts, Boothoven will be defeated and out of the picture. Like I said, though, it's just a guess.
..Hrm. Something urks me about the boss, but I can't place my finger on it. The more I think about it, I can only remember the dimension in the 3rd demo of Keytastrophe, and the word,"Lamento." Not only that, I have a wild guess that "Boothoven" will possibly turn into human.
Hi, I'm new here and i've seen this hack before on youtube so I decided to dowload it. So I downloaded it so how can I play it?
I got a zipped forder with 2 notepad documents, the game and a folder
with the soundtrack. However when I click on the game I just get a message saying windows can't play the file. Also when I click on one
of the soundtrack pieces I just get a message saying "This file is invalid for use as the following: PKCS #7"
Originally posted by Dragonyoshi
Hi, I'm new here and i've seen this hack before on youtube so I decided to dowload it. So I downloaded it so how can I play it?
I got a zipped forder with 2 notepad documents, the game and a folder
with the soundtrack. However when I click on the game I just get a message saying windows can't play the file. Also when I click on one
of the soundtrack pieces I just get a message saying "This file is invalid for use as the following: PKCS #7"

@ Dragonyoshi: Check the F.A.Q.

Hmm... to make this an on-topic post...
@ The Legato Fail/S.N.N.: Did you show us ALL of the ASM Hacks, or are there still more up your sleeve?

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