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The Screenshot/Video Thread 2.0

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My hack...




That map is beta.
How To Design a Good Overworld
The level design looks pretty clever, Mint, but is putting 3 Yoshi coins right next to each other really a good idea?
EDIT: Wait what? Why are there trees growing out of the water?
<iframe src="http://gamercard.xbox.com/TooManyToasters.card" frameborder="0" height="140" width="204">Put your gamertag here too.</iframe>
Mario's Nightmare Thread
Originally posted by BassicMario
@InvisibleCoinBlock: Very nice. Now you just need some Zoras. Then it wont be possible to tell the difference between your game and an official Zelda-game.
I'm really looking forward to your hack, can you maybe give an estimation on how far you are done with your hack? :)


I do have Zora's, but they won't make an appearance until later in the game. Some are friendly, and some aren't.

As for ETA of a demo, I really don't know. I don't have as much free time as I had a few months ago, so I've done very little to my hack lately. It will be done when it's done. I want it to be good, so I won't rush it with a deadline.

Tails,
I really like the adobe walls (at least that's what it looks like). That's a nice, simple FG.
I've removed my NoFades patch until I can find the brightness code for Star Road warps.
... Is that map in the shape of Elvis's face?
It feels like this post just got ignored. I just wanted a appinion. I´m sorry for complaining btw. I just had to say it.
@MATTAN: I think that you should go with #3 because it makes more since than the others. Archaeologists generally come along treasure in the movies and stuff, correct? Coins are treasure.
FUCK KILL STEAL SHIT
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/kdjDFjPjUug&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/kdjDFjPjUug&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

Just uploaded...
That's the level. And... does the music sound okay?
How To Design a Good Overworld
I though of that too. The first one makes a little bit sence because archeolgists find things that were made a long time ago. But I guess i´ll use the third one.
Demo released, find it here.

http://www.smwcentral.net/?p=showhack&id=1369
@ST: Looks much better now!

@foursword4: Nice, but the "I will act as a informant" is so wrong...
Try changing it to "I will be your informant"

@Broozer: try using the "Teleport If Pressing Any Button" block.
But if you really want a block that only teleports you when you press B, I can probably make you one :/

@Mint: Nice. Nothing else to say :/
Originally posted by Sind
@ST: Looks much better now!

@foursword4: Nice, but the "I will act as a informant" is so wrong...
Try changing it to "I will be your informant"

@Broozer: try using the "Teleport If Pressing Any Button" block.
But if you really want a block that only teleports you when you press B, I can probably make you one :/

@Mint: Nice. Nothing else to say :/


I tried using the "Teleport If Pressing Any Button" block for my own cutscene, but it crashes the game whenever Mario comes in contact with it:\
how the hell did it manage to pass moderation, then?
...
Originally posted by Sind
how the hell did it manage to pass moderation, then?
...


He said he TRIED to do that.... that necessarily does not mean he used it then.



Darth, I love your hack.
Just back here to browse a bit.
@B2D: I meant the block, of course T_T
Originally posted by Sind
@B2D: I meant the block, of course T_T


Oops, sorry. :3
Just back here to browse a bit.
Originally posted by Sind
how the hell did it manage to pass moderation, then?
...

Don't know, but I'm not the only one that has found the error in it>.>
@Mint:

1. Add a reset pipe in case the player uses both P-switches without collecting the coins.
2. Don't group three Yoshi coins like that.
3. Don't make the player jump over munchers in a small area like that. Move the ceiling up one tile.

Aside from that, it looks good.
Your layout has been removed.

Meta-Kirby
@Meta kirby: Good exept kirby's body is a bit too dark.


Your layout has been removed.
Copied from my Topic because of lack of replies.


Resume!!



WAHHH!!




Oh.. So Mario IS safe!




You'll need the Extra Jump




... (No Enemies)




Hmm? What's that?




Looks like an On-Off Slope Block




My Goodness.. It IS!!
I guess it's for moving the Crate..




Moving The Crate, Disabling Stuff.. You Know.




Um.. Okay..




Some sort of.. Puzzle..




After the puzzle, is a pipe, that is only accessible when you are on top of the crate.. What is inside the pipe??




Umm.. Yeah.. Haven't quite finished that..
OMG BETA GRAPHICS
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