Originally posted by Rykon-V73
Make a statue that shoots fire and explodes when Mario is next to the statue. It can be 16x16, 16x32 or 32x32.
well can you at least tell me the SpriteTool you're gonna use? I'll just use the Bowser statue graphics I guess.
Originally posted by Lazy
I request a volcano lotus but when the pollen reaches peak height, it homes in on Mario instead of falling down. (for Spritetool)
While this sounds easy, SpriteTool doesn't support custom extended sprites, so I'll have to use a custom patch for that. Is that okay with you?
Originally posted by Dorothy
Saw your requests are open, I really want a headlight/spotlight effect that shows a small part around you and a bit ahead of you, but will dim the whole surrounding. This is for a deep dark underwater level.
Sounds like something u wanna do??
This sounds more like a UberASM resource yeah. I have no idea how to work with windowing though, so it might take a while before I figure out how to do this.
Originally posted by Roberto zampari
My request is: A chained platform (sprite A3 and/or E0) that is line-guided.
This line-guided chained platform can move if touched on it.
I will try and make this one.
Originally posted by Sayuri
make fireworks that create loss when they explode
dead meme buddy
Originally posted by imamelia
Would a patch to change the line guide routine so that it makes more sense be too much?
Originally posted by imamelia
Alternatively, a solid sprite routine for sloped sprites (with customizable rise and run) would be useful.
Both of those are excessive.
Originally posted by YuzuMSX
Let's gonna trip to Mario or Shotting at the sky. But I wanted this 👍
isn't that just the Sky Pop from SML?
Originally posted by Final Theory
My request is kind of similar to this. I want a 32x32 block or something similar that when Mario touches it, he becomes Yoshi for a while. Like Mario disappears and you become Yoshi, without Mario on top of him as the main player. Then Maybe if you hit a 32x32 Mario block later on in the level then you can turn back into Mario.
This doesn't sound too hard in concept, but I can see it on practice being way too hard to code.
Originally posted by Green Jerry
A Sonic the Hedgehog signpost. When the signpost is touched, the player walks to the right and the level ends.
Can you at least provide graphics?
Originally posted by redeyesblackdabbin
Hi, I hope this isn't too much, but I was wanting to request a Switch-Activated Rotating Grey Chained Platform (basically, a modification of A3).
The first three seconds of this gameplay video from Forlorn Waterway
shows exactly what I was getting at, just the platform itself and a switch that activates the platform for a full rotation.
Good stuff already done here, can't wait to try out some of the things I see here.
What sprite tool? A custom switch type or just an ON/OFF switch? Please be specific.
Originally posted by LadiesMan217
I'd like a lightning generator that only effect the bg back color)
Huh, I thought this one already existed. Still, it should be easy to recreate.
Originally posted by bruninhopz
pile of goombas of nsmb 2
I tried to make this last C3 and it was too buggy.
I'm sure I'll find it