Thanks a lot for the feedback. It really warms the heart guys <3
Originally posted by Tob
Saying that your romhack is the best romhack sounds really odd to me.
That aside this really looks great and it will probably be the most impressive SMW Hack for quite some time if this gets released. But, some of the controls of the other characters look very wonky and weird to me in the gameplay. I hope it plays better then it looks.
Also proper co-op is straight up amazing.
We are a little arrogant sometimes, it’s true. What we mean by our statement is that we’re aiming to make the best hack ever. We’re certainly not sitting on the best hack right now, but we’re trying to make it. If we didn’t believe that, we would never dare take enough risks to make it happen. That’s what I believe, anyway.
People very often comment on the new characters’ controls. It’s something we’re debating quite a bit right now so it’s very possible it will be vastly different by the time the hack is done.
Originally posted by RPG Hacker
WOW! If there's one thing that can definitely be said about this hack it's that it's likely the most elaborate SMW hack to see the light of day so far. One thing that I appreciate in particular is that you use animations more wisely than many hacks. I wouldn't say that the game didn't have any rough edges left in this area - there certainly are still a few choppy and somewhat abrupt animations in the game, especially with the player characters - on the custom bosses, however, you've done a great animation job. Your bosses actually clearly communicate their actions and states via animations, and that's one of the most important aspects of good boss design, yet too many SMW hacks lack precisely this (it's the reason why very few even halfway decent Custom Noob Bosses exist). I'm actually pretty impressed by what you've presented and this might now actually be the SMW hack I'm most looking forward to.
Thank you so much for noticing the effort we put into the bosses! For me personally, a good boss fight is the best part of any game that has it. We try really hard to make our bosses worth the time and effort it takes to fight them. We also plan to have a lot of bosses in this hack, so the fact that people appreciate what we’ve made thus far is very encouraging.
Originally posted by GbreezeSunset
Looks very amazing and technically impressive. The ASM is fantastic and, as mentioned, those boss animations are superb. The graphics are especially nice, and I'm surprised at how good the bosses look. Actually, all the sprite graphics looks great (nice work Eminus).
One thing I will say is that I believe this project would benefit further from getting a few people who specialize in level design. Overall great work!
We’ve actually been looking to get some dedicated level designers on this project. We’re not quite there yet but we definitely know that it’s currently an area that lacks a little bit.
We’re looking for level designers to work on Extra Mario World