Hello, I'm SpritesMan, and today I have a few sprites to release.
Coin Stream

It's a boo stream that is actually a coin. It spawns stream of coins you can collect.
NOTE: This sprite uses custom minor extended sprite, non of tools currently support them. You can insert it with this patch.
Download!
Bomb Football

This is a football that explodes like bob-omb. And that's pretty much it.
Download!
Flying Coin 'n Block

Not to be confused with similar sprite from this pack. This is a flying coin or solid block. It can fly in "Red Coin/Golden 1-up" pattern or straight.
Download!
New Springboard Disassembly

This is a new springboard disassembly, and it has some features, new and old.
-Stationary
-Force Jump/Spinjump (always jump or spinjump off it)
-On/Off Functionality (Another OP is dead but-I-did-it-anyways situation)
It'll also be handy in remoderation, so expect more features to be added!
Download!
Fish Generator's Fish Disassembly

This is a fish from fish generator. It can have custom Y and X speeds. Check readme for better info.
Note on bonus part: Some of those effects can be achieved with CFG editor (like disabling Can be Jumped on I think will make it so it hurts you when you try to jump on it and it can be spinjumped on). I'll try to get to explosion thingy later.
Download!
And that's all I for this thread. Have fun using them. Or not.



Coin Stream
It's a boo stream that is actually a coin. It spawns stream of coins you can collect.
NOTE: This sprite uses custom minor extended sprite, non of tools currently support them. You can insert it with this patch.
Download!
Bomb Football
This is a football that explodes like bob-omb. And that's pretty much it.
Download!
Flying Coin 'n Block
Not to be confused with similar sprite from this pack. This is a flying coin or solid block. It can fly in "Red Coin/Golden 1-up" pattern or straight.
Download!
New Springboard Disassembly
This is a new springboard disassembly, and it has some features, new and old.
-Stationary
-Force Jump/Spinjump (always jump or spinjump off it)
Originally posted by Mario78 from requests thread, page 42
Can someone make me an ASM springboard that only works with the on and off switch. or where i can find it at
-On/Off Functionality (Another OP is dead but-I-did-it-anyways situation)
It'll also be handy in remoderation, so expect more features to be added!
Download!
Fish Generator's Fish Disassembly
Originally posted by Keiko_ from requests thread page 43
Name: Jumping Fish
Type: Sprite
Tool: Pixi compatible
Graphics: SMW default fish from SP3=13
Description: A single fish that acts just like Sprite: D1, the Jumping Fish Generator. It can be jumped on and spin-jump killed [edit]and works without water. It would be placed at the bottom of the screen and jump a defined height into the air (set in the .asm file) and arc to the left or right depending on the extra bit.
Bonus: More defines in the .asm file for hurt/kill Mario if jumped on, can be spin-jumped on without the fish dying, spin-jump and fish explodes but Mario pops off like Rex, etc could be fun bonus inclusions to play with.
Type: Sprite
Tool: Pixi compatible
Graphics: SMW default fish from SP3=13
Description: A single fish that acts just like Sprite: D1, the Jumping Fish Generator. It can be jumped on and spin-jump killed [edit]and works without water. It would be placed at the bottom of the screen and jump a defined height into the air (set in the .asm file) and arc to the left or right depending on the extra bit.
Bonus: More defines in the .asm file for hurt/kill Mario if jumped on, can be spin-jumped on without the fish dying, spin-jump and fish explodes but Mario pops off like Rex, etc could be fun bonus inclusions to play with.
This is a fish from fish generator. It can have custom Y and X speeds. Check readme for better info.
Note on bonus part: Some of those effects can be achieved with CFG editor (like disabling Can be Jumped on I think will make it so it hurts you when you try to jump on it and it can be spinjumped on). I'll try to get to explosion thingy later.
Download!
And that's all I for this thread. Have fun using them. Or not.


