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Tip: If you give a Muncher tile custom graphics, it will still act like a coin when a silver P-switch is active, whether it looks like a coin or not. So make sure to use ExAnimation if there's a silver P-switch in the area.Not logged in.
The un-official LEVEL contest. Stopped.
Forum Index - SMW Hacking - SMW Hacking Discussion - The un-official LEVEL contest. Stopped.
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 » Thread Closed
I waited until the very last minute to submit my level for the other contest, but not this time.

My level will be called Champion's Climb.

--------------------
I'm just gonna stick to music...
Great news for you guys, bad news for me..

The deadline again is changing to.... 20 October.. Why? 11 October, I cannot go on the computer, I am not allowed to go on the computer, why? I don't know.. Now you guys have more time to work on your levels...

Why am I on the computer now? I can check my MSN and check some forums for a while, but no time to play the levels, sorry all! Keep on going and finish your levels before the deadline!
Could you please make this the last time you extend the deadline? The contest has been going on for months, and the deadline has been extended about three times.

Thanks.
I've finished my level. Is it allowed for someone to test it?
If so, PM me if interested.

Thanks in advance!
im joining this contest.My level is named "The Rush"

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Originally posted by The Heavenly Haunter
Could you please make this the last time you extend the deadline? The contest has been going on for months, and the deadline has been extended about three times.

Thanks.


It's not like I can help it.
ME AM ENTER CONTEST!

http://www.mediafire.com/file/t04gwowyutd/SMWHack.ips

The first two levels are both entries. The first one was created by a friend of mine who goes by the name "Tiefy" and does not have an account here. Its name is TUBERCULOSIS (guess which level it started out as). The second level is my own creation, made...somewhat hastily, and I call it "DEATH LAKE" for reasons that should become obvious to anyone playing it.

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Hack in progress: Super Mario Vault
Overworld 100% complete
Approximately 7% of levels complete
Project suspended indefinitely
I've been working on my level a lot in the past 2 days. I wonder if I could submit it today?
... Its not too late for me to join is it?
Probobly not gonna do very well, but gonna try :)

Level name: Cumulus Water Works


Level isn't fished yet though.
I'm entering, my level's called "Sloping Slants".
And its finished!

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Everything has a reason.
Glitched graphics are there to get annoyed at.
Bad palettes are there to induce vomiting.
N00bs are there to ask stupid questions.
I'm here, because I wanna be.
~ Me, a couple of seconds ago.
I finished mine.PM me for link.
Tag (span) was not closed.

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The Haunted Mansion version 1.2


To use for judging if not updated by the deadline.

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*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



"Pokey Pokey Panic".
This is my very first attempt at video game hacking.
mrpretzel: Wow! Is this your first attempt at any video game hacking? The level is really goood! The most people's first level are really kaizo-ish and cutoff-ish.
here's mine too. Hall of Heroes.
Thanks Anti-matter Drone and WEB Marioman for help :)

Be sure you find ALL the exits.
Here is my level, straight from The Unworld, Canada Crevice!

http://www.mediafire.com/?sharekey=26dd6d9a4ca8e7ecd2db6fb9a8902bda



--------------------

Nerdy Trans Girl.
Originally posted by Dorakyura
... Its not too late for me to join is it?
Probobly not gonna do very well, but gonna try :)

Level name: Cumulus Water Works


Level isn't fished yet though.

http://www.mediafire.com/?lo4gxxtyjzy
Its finished now :D
Its supposed to be a thunder-storm cloud level.
It has three parts: Above the clouds, on the clouds, and inside the clouds.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/zznbINy7OUE&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/zznbINy7OUE&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object> WOOT!!!

--------------------
Originally posted by yoshifan64
-Video-
WOOT!!!


I think I can help you here with a few issues:

------------

0:20 - Those munchers are on carryable blocks. Although they can't easily be taken, taking one of the blocks would leave the muncher on top of the block floating in the air. Also, just past this part, one of the fireballs is missing a corner. Don't use too many sprites on one screen!

0:30 - Those music blocks turn into garbage when they're bounced off of. Use the correct sprite data stuff when using music blocks.

1:07 - What is that thing that comes out of the question block? A floating flame?

------------

That's all I can really think of right now. Oh, one last thing, what's with the end of the level? A chunk of note blocks, 2 pow switches, an invisible door on a note block in between 2 other note blocks, and a giant green pow switch? I kinda lost track :/
Originally posted by ItsScaryTime
Originally posted by yoshifan64
-Video-
WOOT!!!


I think I can help you here with a few issues:

------------

0:20 - Those munchers are on carryable blocks. Although they can't easily be taken, taking one of the blocks would leave the muncher on top of the block floating in the air. Also, just past this part, one of the fireballs is missing a corner. Don't use too many sprites on one screen!

0:30 - Those music blocks turn into garbage when they're bounced off of. Use the correct sprite data stuff when using music blocks.

1:07 - What is that thing that comes out of the question block? A floating flame?

------------

That's all I can really think of right now. Oh, one last thing, what's with the end of the level? A chunk of note blocks, 2 pow switches, an invisible door on a note block in between 2 other note blocks, and a giant green pow switch? I kinda lost track :/
OK i dont how to use data things and i put less than 50 sprites and the flying flame is a ballon and i dont know how to fix it and NOT custom and if you look at the video info or whatever it said im a n00b at it.You need two pow switches
because its hard to enter a door on a note block.Anyway,i put the giant green pow switch because the boss batle is hard without it...

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Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 » Thread Closed
Forum Index - SMW Hacking - SMW Hacking Discussion - The un-official LEVEL contest. Stopped.

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