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Allow spinjump from vine/net/etc. by RussianMan

File Name: Allow spinjump from vine/net/etc.
Submitted: by RussianMan
Authors: RussianMan
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code allows player to spinjump from vine/net and etc. tiles.

Credit is optional.
This works fine with one minor detail. When checking if the game is paused, you only check $9D. However, UberASM level main code is run before the game checks the pause flag in $13D4, so you can actually spin-jump off a vine while the game is paused. Of course, you won't actually move until you unpause, but it's still not the correct behavior (you can't jump off a vine while the game is paused) and you can even hear the sound effect if the music hasn't completely faded out.