So I'd recently been wondering, do people around here generally prefer General MIDI Channel 10 tuning values for drums ?
You can see what I mean via this GM1 spec chart: https://www.midi.org/specifications-old/item/gm-level-1-sound-set (scroll down, Precussion Map)
Its in 256-key notation value but thats easily transmutable to octave/key value (for a musician), for tuning.
The docs on BRR say C natural at octave 4 (middle C) tuning values are "preferable". This confused me because of MIDI->MusicXML->Tuning Value in regards to drum track samples, as drums are mapped on an actual piano keyboard (and by note value in MIDI, very differently than all being set to middle C).
In my recent submission, I went for whatever worked to make the note sound good and to use a resampling trick by playing note-on at double-speed to save ARAM (8000hz vs 16000hz = 1:2 size ration), play at double speed to hear as intended, however if you change the pitch of the sample in an audio editor before converting to BRR, you can change the tuning value without effect to the SNES note pitch. Meaning you can basically initialize the tuning value to whatever you like by tweaking sample pitch.
Does this place generally recommend the MIDI standard tuning value to port drum tracks easier or is it okay to go with "whatever tuning value works"?
Your thoughts...
~ LupineDream
formarly MallowMan
You can see what I mean via this GM1 spec chart: https://www.midi.org/specifications-old/item/gm-level-1-sound-set (scroll down, Precussion Map)
Its in 256-key notation value but thats easily transmutable to octave/key value (for a musician), for tuning.
The docs on BRR say C natural at octave 4 (middle C) tuning values are "preferable". This confused me because of MIDI->MusicXML->Tuning Value in regards to drum track samples, as drums are mapped on an actual piano keyboard (and by note value in MIDI, very differently than all being set to middle C).
In my recent submission, I went for whatever worked to make the note sound good and to use a resampling trick by playing note-on at double-speed to save ARAM (8000hz vs 16000hz = 1:2 size ration), play at double speed to hear as intended, however if you change the pitch of the sample in an audio editor before converting to BRR, you can change the tuning value without effect to the SNES note pitch. Meaning you can basically initialize the tuning value to whatever you like by tweaking sample pitch.
Does this place generally recommend the MIDI standard tuning value to port drum tracks easier or is it okay to go with "whatever tuning value works"?
Your thoughts...
~ LupineDream
formarly MallowMan
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