Hello everyone, for a long time I have not visited here, in this long time I have been able to improve my abilities regarding ow design and level design.
So, here's my hack..
History
"Mario was trapped in hell by Bowser. Bowser kidnaps the princess, he now looks for a mysterious gem...)"
Screenshots
Worlds
World 1:
World 2:
World 3:
World 4:
Videos:
1-1 Gameplay
Current Progress:
World 1: Complete
World 2: Complete
World 3: Complete
World 4: Complete
World 5: Complete
World 6: Complete
World 7: Complete
World 8: In progress
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Major Flare SMW ASM Moderator, Tools Moderator, and SM64 Manager Porcu-Puffer
Okay, I have to say: good history. It's quite a tale to tell, Mario going to hell as punishment and such. Interesting concept too, as we rarely have a lava hell as the world 1 (everyone use the same overrated grassland theme). The maps... are well-designed, and you did a good choice with the colors. As for the first level... the theme seems okay with the world, so no bad comments about this. The palette seems OK, and the design too.
It's looking pretty nice for the first few screens, and I'm digging the palette quite a lot. But it's a little bit too expansive and complicated for my taste.
That's the best way to build a level. Leave an outline first and then fill it in at the end.
This level is not finished but I already have an idea ready for the next level, I will use the same gimmick of chocolate island 4, I've saw a few hacks using this gimmick, even though it is interesting.
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