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Relative teleport blocks 1.2 by GreenHammerBro
Forum Index - Valley of Bowser - Moderation Questions - Blocks - Relative teleport blocks 1.2 by GreenHammerBro
Pages: « 1 » Link
File Name: Relative teleport blocks 1.2
Submitted: by GreenHammerBro
Obsoletes: Relative teleport blocks
Authors: GreenHammerBro
Act As: 25
Includes GFX: No
Description: A special teleport block that keeps the player's physics during transition to another level. Good for cross-level effects.

NOTE: Make sure all the freeram used by this is reset when the player begins the game (and make sure it doesn't reset on level load), by default, !Freeram_PlayerInfoSave uses $7F8459, which is uninitialized and cause glitches as invalid values are applied to the player's state in the intro level.
Screenshots: