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$019FC0 | 2 bytes | Opcode | Modified by P-Balloon Acceleration + Extras, allows the player to keep the P-Balloon when hurted if !lose_on_powerdown is 0. | LMPuny |
$02D229 | 4 bytes | Jump (JML/JSL) | Modified by P-Balloon Acceleration + Extras, jumps to handle the P-Balloon acceleration if !x_speed_accel = 1. | LMPuny |
Remoderated patch was removed. Reupload necessary hijacks when updating patch.
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