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Tip: Take advantage of easy to install Patches in your hack. For example, the Classic Piranha Plant fix should be considered if you are planning to insert that sprite in your hack.
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ZSNES incompatibility notice by Alcaro, LMPuny
Forum Index - Valley of Bowser - Moderation Questions - UberASM - ZSNES incompatibility notice by Alcaro, LMPuny
Pages: « 1 » Link
File Name: ZSNES incompatibility notice
Submitted: by Chief Chilly
Authors: Alcaro, Chief Chilly
Type: Game Mode
Includes GFX: Yes
Includes Hijack: No
Featured: No
Description: This patch shows a warning screen if you try to run the hack under ZSNES. Defaults to allowing the user to continue, but this can be changed.

NOTE: Type says this is for Game Mode ASM, but actually it is for Global ASM.
Screenshots:
I tried to insert this uberASM using global_code, put everything in their right place and... UberASMTool refuses to insert. So, rejected.


A tip for you: if you can correct a small OAM problem, you can move the code to the init of game mode 0. I tested this and there's just the OAM to fix.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - UberASM - ZSNES incompatibility notice by Alcaro, LMPuny

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