Views: 829,246,504
29 users online: algae5, Anorakun,  BlooberryPi, Checkmate6659, chickaDEE Magazine, Cr4zy, Dominicentek, DPBOX, Gamma V, goldenrules, KiloMinimo, Koop the Koopa, LOLRyan2006 Mario Fan, MarioriaM, Matheus2653, Maxx, Nowieso, Pizzabusive, Redwykelz,  Sayuri, Seike kun, SiameseTwins,  Tahixham,  Telinc1, TheBiob, TheMorganah, TruffledToad, WhiteYoshiEgg, Yoshin - Guests: 76 - Bots: 88 Users: 44,451 (2,519 active)
Latest: Hellen Morais Costa
Tip: Do not set the music bypass to 00 in a level with a P-switch/star; the music will endlessly loop.Not logged in.
Zuma´s Frog by NaroGugul
Forum Index - Valley of Bowser - Moderation Questions - Sprites - Zuma´s Frog by NaroGugul
Pages: « 1 »
File Name: Zuma´s Frog
Submitted: by NaroGugul
Authors: NaroGugul
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Sprite based on the frog from the Zuma game series.

Spits balls to the players direction.

Can be used as just a hazard or as a boss.

Some options (ball frequency, type, speed, number of hits for the boss...) can be set in the defines.

By default uses custom gfx to be inserted in SP3. Remap it to fit your needs.