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[ASM and New TOOL]Dyzen Sprite Maker and Sprite Request Thread (Requests Closed)

ToolSpriteSuper Mario WorldResource ReleaseRequests

Dyzen Sprite Maker

Dyzen is a tool to make sprite design easier; it includes the follow features:


-Create Frames
-Create Animations
-Create custom Player Interaction
-A code editor

I was working on this tool the whole semester; I tried to add more features like custom interaction with objects, but I will need more time.

You can follow the advance of Dyzen and my other projects on this thread:

Snes Office Thread

Here you can download Dyzen:

Download Dyzen Sprite Maker V1.0.0.1

Video Tutorials:

-Part 1: Frames
-Part 2: Animations
-Part 3: Interaction with Player
-Part 4: Extract Resources and Coding

For people that were waiting Super Scriptnes, the logic part of Dyzen is a little preview of that tool, but it needs more time and work; I won't submit it in this C3.

Dyzen and all my tools use SMWControlLib: Thread of SMWControlLib

Sprite Request

You can request sprites for this C3.

Rules:

-Don't request "hard to do" sprites.
-No Bosses.
-Requests that send me a ".dyz" file (format of project made in Dyzen) have priority.
-I only will do 5 sprites! (If i have time i will do more, but for now only 5).
-Sprites will be submited to SMWC
-Requests can be delivered during or after C3.

Format for Request:

-Name:* Name of the sprite.
-Origin Game:* The game where the sprite appears.
-Description:* Explain how do you want the sprite to work.
-Graphics:* Submit graphics of the sprite or a file ".dyz".
-Save State (Optional): a Save state where the sprite appears.

List of Accepted Request:
-Pipe Jumping Rex
-Axe Ghost/Mummy
-YI bullet bills and blaster
-Bopping Toady
-Running Hammer Bros
-Very Goonie
-Albino Dino

Requests Done:

-Pipe Jumping Rex Requested by Blizzard Buffalo
--Link
--Video


-Wario Land 4: Men ono (Axe Ghost) Requested by cheat-master30
--Link
--Video
--
--File .dyz

-YI Bullet Bill Pack Requested by CalHal
--Link
--Video
--
--
--File .dyz of Bullet Bill Blaster
--File .dyzof Bullet Bill

-Paper Mario Albino (Dyzen) Dino
--Link
--Video
--
--File .dyz

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i don't have a request, just wanted to say this is a super cool tool and i'm glad to see all the progress done with it. excited to see the sprites you end up doing as well!
Oh wow this is pretty bitching. Might wanna add some subs for the tutorial videos though.
Originally posted by Gregor
Oh wow this is pretty bitching. Might wanna add some subs for the tutorial videos though.


If you add subs would be really nice, thanks =).

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i have a request, Iron Knuckle from Zelda II to SMW
Current game playing: Star Wars: Jedi Survivor (PS5)
Last game completed: Yoshi’s Woolly World (Wii U)

Work in progress:
Super Mario 16: Subcon Crisis
https://www.smwcentral.net/?p=viewthread&t=122231&page=1&pid=1608414#p1608414

Newest Release:
Super Mario World Master Quest Reborn
Super Mario Bros 2: Mega Mario X



Download Super Mario World Master Quest Reborn here
https://www.smwcentral.net/?p=viewthread&t=105940

Alex No's Hack Collection
https://www.smwcentral.net/?p=viewthread&t=94705

Game Trailer
https://www.youtube.com/watch?v=_fPdeCep5DM&lc=z23udtjo0vadvfdulacdp433vduwlk5ygsmwjbdh1plw03c010c
Originally posted by Alex No
i have a request, Iron Knuckle from Zelda II to SMW


Follow the format of the requests please :).

------------------------------------------------------

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Originally posted by anonimzwx
Originally posted by Gregor
Oh wow this is pretty bitching. Might wanna add some subs for the tutorial videos though.


If you add subs would be really nice, thanks =).

I would gladly but I don't speak Spanish.
Originally posted by Gregor
Originally posted by anonimzwx
Originally posted by Gregor
Oh wow this is pretty bitching. Might wanna add some subs for the tutorial videos though.


If you add subs would be really nice, thanks =).

I would gladly but I don't speak Spanish.


I will try to add subs, also i will do some sprites video tutorials.

------------------------------------------------------

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SMWControlLibX GitHub
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I have to say, it's certainly a nice tool, anonimzxw. I've had some tests using Dyzen and all of them went smoothly. As per a sprite request... I kinda have one, but I intend to try coding it myself before actually asking to you. It's only fair, so I have the necessary time and motivation to better work with Dyzen.

Keep up the good work!





Dream team (feed them, please):






Request: Jumping Rex
Type: Sprite
Description: Make a Rex that can be placed in a pipe or any surface amd make it look at various sides, that when Mario gets closer, it jumps like a surprise attack and roams in the place like a Rex does.
Extra: Optionally make it compatible with the Yellow Chasing Rex


Have a frost day~
Puyo Maguro World Creator
Well, this seems useful. Always found the tileset the most annoying part of a sprite to code, and this seems like it'll take care of that (plus the relevant hitbox).

However, I do have one request for your list.

Name: Axe Ghost/Mummy


Origin Game:
Wario Land 4

Description:

It charges at Mario on sight, and flips over when jumped on. In that state, it can either be thrown or will get up again later. In other words, a bit like a throwable Chargin' Chuck.

See here:

https://www.youtube.com/watch?v=ctIqx78szvc

(about 19 seconds in or so)

Graphics:

Wario Land 4 - Men'ono - The Spriters Resource

Wario Land 4 - Onomī - The Spriters Resource

(both are literally the same enemy, except reskinned. Either graphics set would work fine and let people GFX swap it to the other one)

Save State (Optional):

Crescent Moon Village save state next to sprite

Hope that's enough to go on.
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.

As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
Originally posted by cheat-master30
Well, this seems useful. Always found the tileset the most annoying part of a sprite to code, and this seems like it'll take care of that (plus the relevant hitbox).

However, I do have one request for your list.

Name: Axe Ghost/Mummy


Origin Game:
Wario Land 4

Description:

It charges at Mario on sight, and flips over when jumped on. In that state, it can either be thrown or will get up again later. In other words, a bit like a throwable Chargin' Chuck.

See here:

https://www.youtube.com/watch?v=ctIqx78szvc

(about 19 seconds in or so)

Graphics:

Wario Land 4 - Men'ono - The Spriters Resource

Wario Land 4 - Onomī - The Spriters Resource

(both are literally the same enemy, except reskinned. Either graphics set would work fine and let people GFX swap it to the other one)

Save State (Optional):

Crescent Moon Village save state next to sprite

Hope that's enough to go on.


I was looking the graphics and it have a lot of frames, probably require to be dynamic, are you fine with that? or you prefere a version with less frames non-dynamic?

------------------------------------------------------

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SMWControlLibX GitHub
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the bosses from Mario land 1, tatanga out of space ship
Originally posted by anonimzwx
Originally posted by cheat-master30
Well, this seems useful. Always found the tileset the most annoying part of a sprite to code, and this seems like it'll take care of that (plus the relevant hitbox).

However, I do have one request for your list.

Name: Axe Ghost/Mummy


Origin Game:
Wario Land 4

Description:

It charges at Mario on sight, and flips over when jumped on. In that state, it can either be thrown or will get up again later. In other words, a bit like a throwable Chargin' Chuck.

See here:

https://www.youtube.com/watch?v=ctIqx78szvc

(about 19 seconds in or so)

Graphics:

Wario Land 4 - Men'ono - The Spriters Resource

Wario Land 4 - Onomī - The Spriters Resource

(both are literally the same enemy, except reskinned. Either graphics set would work fine and let people GFX swap it to the other one)

Save State (Optional):

Crescent Moon Village save state next to sprite

Hope that's enough to go on.


I was looking the graphics and it have a lot of frames, probably require to be dynamic, are you fine with that? or you prefere a version with less frames non-dynamic?


Either would do fine, though to be honest... maybe non dynamic for now, so it can be useful for more people (assuming it ends up in the sprites section).
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.

As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
This Sprite Maker looks really cool, I may use it in the future.
Legacy ports zip (now that those went down because Dropbox)
Name: YI bullet bills and blaster

Origin Game: Yoshi’s island SMW2

Description: The green blaster acts the same as smkdan‘s. But depending on the extra bit, here are some new colored blasters and here’s what they do.

The yellow blaster points at Mario and shoots at him. But the bill bounces on solid places.

The red blaster shoots a munching red bill following Mario and disappears for 20 seconds. Only appears in SMA3 but unused in the SNES version.

Now the new purple blaster is new. It shoots a super fast bill and exploded when it hits on solid places or at Mario.

GFX
I reupload Dyzen to Tool Section because i found a little bug, the bug was fixed.

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Name: Bopping Toady

Origin Game: Super Mario Land 2

Description: A toad that hops around and shoots his tongue out at Mario. Here they are in action in SML2

GFX: Here (probably want to make the tongue act like yoshi's tongue.
Originally posted by anonimzwx
First Request from Blizzard Buffalo:

Link
Video



Thank you! Looks decent enough.


Have a frost day~
Puyo Maguro World Creator

ToolSpriteSuper Mario WorldResource ReleaseRequests