Originally posted by idolß's very well drawn, i think my favorite mugshot is the first. i feel like a tiny bit more detail could be put into her sole-blue with black-tit-outlined torso.
I don't want anything too extraneous, but I'll see if I can't add any details to the tittyzone, like folds or something.
Originally posted by SarielSome of ß's facial expressions could become interesting emotes.
Originally posted by WhiteYoshiEggIn some of those poses, her hands looks pretty small. Maybe making them a tad bigger would make the pose more expressive still?
Possibly, and drawing 8x8 hands is an ordeal anyway. My goal with these character portraits is being able to use one character per graphic slot, so using more tiles than necessary might hinder that.
That said, it might be worthwhile to make Eszett's hands the 'generic' hands that every character uses unless if they have some special hand-trait about them so that
their tilesets can save a few tiles.
Originally posted by Ondore's LiesÆther - The Infinite Work Ethic
Appropriately enough, Eszett constantly refers to herself as a 'consummate professional,' even though she doesn't quite understand what those words mean.
Originally posted by GiftshavenThough, the arms on the hug pose look a little weird to me
Originally posted by Christian07I'd say the arms in the hug pose look somewhat off, especially the left arm
You people and your endless hug critiques.
It makes sense though, since left arm is just the right arm flipped with no regards to perspective or anatomy.
Originally posted by Von FahrenheitDamn, this is some stuff. Will you actually be using these in-game? They seem big enough to be clunky, but not impossibly so. It'd look amazing if you could pull it off. And your WIP thread is nothing to sneeze at either! You have what is most likely the prettiest overworld I've ever seen. Everything you're showing off just looks so unbelievably good.

The basic structures of cutscenes will work something like this. Of course, this is a bare-bones rendition, and the final will have all the thrills and frills of VWF Dialogue, basic backgrounds, and exanimation for moving mouths and blinking eyes.
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