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(Suggestions Open) PercentN Tileset Suggestion Thread: Swamp done, Sky next.

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What tileset should I do next?

26.3% (5 votes)
31.6% (6 votes)
15.8% (3 votes)
21.1% (4 votes)
5.3% (1 vote)
Ops double post... But I have good news!

I finished exporting the Skyland set!

Changed up the palette a bit to fit better with SMW's more saturate palettes. Like I said in the submission, the way the graphics are laid out it will allow users to use all those tiles in the FG1 slot except the bushes and slanted pipe (similar to the city FG).
Also, don't forget to set the GFX header to Underground to get the upside down slopes to function correctly.

Enjoy!





Over the course of the week I will be exporting the rest of the sets I made, so keep an eye out for them!
glad you went with the variation in clouds suggestion. looks good, really enjoying quite a few of these sets percentn. you've done a great job with all of this!
I really like the beanstalks. Though why do you keep using FG1 and FG2 instead of one of the extra graphics slots (BG2 or BG3)?

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I'm working on a hack! Check it out here. Progress: 64/95 levels.
Thanks for the suggestion idol! Glad you like these sets :D

@imamelia I keep those slots free in case I do make a BG, which I would be using BG2 and BG3. And in the case that a user does have a background they want to use that uses BG2 and BG3 it would be compatible, as it is highly unlikely they would be using a BG that is found in FG1. It just makes it more compatible with other resources imo.
This tileset turned out pretty cool, too. The small variation in the cloud definitely makes it more realistic. These beanstalks are also a clever idea and add some variety to this tileset. It turned out dynamic yet majestic in my opinion.

I have the feeling i could praise you the rest of the day. Honestly, i think there are only a few tilesets on smwc which are as beautiful as yours. #tb{:j}








Originally posted by PercentN
@imamelia I keep those slots free in case I do make a BG, which I would be using BG2 and BG3. And in the case that a user does have a background they want to use that uses BG2 and BG3 it would be compatible, as it is highly unlikely they would be using a BG that is found in FG1. It just makes it more compatible with other resources imo.

You'd be using three background slots? For me, what it means is that I have to remap a bunch of tiles (and figure out what goes where in the process).

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I'm working on a hack! Check it out here. Progress: 64/95 levels.
A lot of my backgrounds span more than 1 slot so it could be 2-3 depending on what I need. I personally would put them wherever but since these are releases for everyone, I wanted to let them be able to be integrated with vanilla blocks etc so that 90% of users can still use them if they wish and it will allow them to use bigger backgrounds that do take up those slots as well since im sure not many backgrounds use FG1 if at all. It takes a long time to put all these tiles together (it takes a few hours tbh) but either way i put them together some other combination of graphics will be incompatible.
Those tilesets are nice, PercentN! Maybe I'll try using this in my hacks.
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My, you work fast and you are so good. Love the swamp!
It's easily the best thing I've done
So why the empty numb?


Loved your tilesets, PercentN, especially the sky one. I'm planning to put it to a good use, eventually, since it's good enough to provide a variety of level possibilities. Nice!





Dream team (feed them, please):






Nice sky tileset, PercentN. I hope the Meat tileset gets released at a later time.
Your pixel work is always super impressive. I really like the way these sets all look like something out of a late GBA, or a 2D DS game. Especially the sky one, actually.
Man are these some good-looking tilesets. My favorite of the lot would have to be the Meat Zone, as it's eccentric but totally functional for how unusual it is (and comes with that slammin' Layer 3 background). To churn out such quality in such a short span of time, with respect to requests, then get them all packaged up and SMW-ready - that's some serious work. Much respect and many thanks - I hope you're proud of what you ended up with.
These tilesets look outstanding, particularly the city. The cloud graphics are very fluffy.

The meat tileset is #smrpg{mlem}
Your tilesets are beautifully drawn and impressive. And especially that meat tileset, I like that one the most for how it is!
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GraphicsRequests