Well now, I originally wanted to add some details in a day or two, but then life did that thing life does. So it goes:
"Take control of Rainier "Reindeer" Graemes Jr. as he runs, jumps and boosts his way across [##] action-packed levels!"
This project came to be after scraping ASM off of various other projects, smashing it together and cranking up all the speed values. The result was a total blast, and I just had to polish it up into something share-worthy. There's no point in explaining the mechanics now, suffice it to say that it's weirdly technical for how goofy a thing this is.
Originally posted by Sariel
However, since you annouce a playable will come in 1-2 years, you plan to do custom levels?
You bet! Truth be told, DONUT PLAINS 1 is one of maybe three vanilla levels that aren't garbage to play through like this; custom levels are all but a necessity.
Originally posted by Katerpie
(Where are the eyes of that character? lol)
Eyes are for nerds. You aren't a nerd
, are you?
Do you have any idea of how many custom levels it will have if you plan to make any?
I don't! I'll make levels until I run out of ideas, then organize what I have.
Originally posted by everybody
kind words and general interest
I'm much obliged to all of you for taking the time to leave a comment in this barely-detailed single .gif of a thread. I hope to one day deliver the hack that is the most fun to die in, over and over again, at blinding fast speeds. 'Til then!