Banner
Views: 762,272,891
Time:
10 users online: CosmicTiff, Danielsonic 87, mosky2000, niko, Noob,  randomdude999,  Shiny Ninetales, Stiviboy, yogui, Yoshivert99 - Guests: 32 - Bots: 417Users: 40,070 (1,959 active)
Latest: DJSpleef
Not logged in.
Waluigi's Wadventure - Almost Everthing New About the Hack
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2019 - Waluigi's Wadventure - Almost Everthing New About the Hack
Tags:
Pages: « 1 »
Yes, this thread was literally made in the last hour possible. #smw{-_-;}
Like Winter C3 2018, I didn't planned to post anything in that C3 either, but I realized that I had a LOT of things in my hack that I still had not shown to the public yet, and that it's worth giving it a look:

A new level! Fryguy's Castle, the last level from World 3! Although there are still 2 levels to me make of World 3:



Not only that! But the hack will also have cutscenes! They will tell a very simple and fun story of Waluigi's adventure! Or I can say... WAdventure!



Most bosses will also have a little cutscene before the fight!



Of course I will not show too much of them because I want to avoid spoilers.

And also, some levels like Koopa Island 1 and Koopa Island B have gained a new background! See the comparsion:

Koopa Island 1

OLD:



NEW:



Koopa Island B

OLD:



NEW:



Some extra screenshots from different levels:






Some other things I can confirm that will have in the final version:

-6 Worlds
-50 Exits or more
-Some small gameplay improvements
-Bug fixes
-And more!

I hope you have enjoyed what you saw and look forward for the future of the hack. #smw{:peace:}

--------------------
My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Originally posted by Matheus2653
Dude, did a bird poop fell in your head? LUL

Anyways, nice screens! :waa:
“Well, don’t think you can beat us just because we’re women.”Sheena, Tales of Symphonia
These screens look amazing! Before I ever joined the community, I've been secretly looking over this hack, and it appears to be really good! And these screens only add to this impressive! The new castle stage for World 3 looks really interesting, and the gravity gimmick is great and appears well executed. I especially like the part where you fall infinitely- having to move rightwards while avoiding the munchers and falling thwomps.
Originally posted by Matheus2653

And about the new cutscenes. The screens for them look pretty good, and the option for some of these intermissions to be skipped is a nice addition. I especially like the ones for bosses; the artwork associated for them is nice, and the lines are cheesy but nice.
Originally posted by Matheus2653

Anyways, great work here! Hope to see your hack in the future! #smw{:peace:}
i'm not a big fan of the graphical choices, but the cutscenes are downright adorable. this hack has a lot of spunk - it's downright criminal this thread doesn't have more responses. best of luck working towards the finished product!
fantasies
Originally posted by Matheus2653



I wonder why some cutscenes can be skipped, while others can't? Do these bosses only have this 1 screen of text before their fight starts? If yes, i understand that there doesn't need to be a skipping option. If not, you want to add the skipping option there, too perhaps? If someone dies at the boss, but has to read through several pages of dialogue, before the fight eventually starts this can get tedious quite quickly.

Apart from that, i like the gaphical decision you made for Koopa Island 1+2. I think the more smw-ish backgrounds are more fitting for this hack's general style.
Glad to hear you are still working on this and continously improving! Even if it will still take a while until its release i wish you good luck with it! #smw{:peace:}

--------------------
Thanks for the attention, everyone, I'm glad you guys are liking the project. #smw{^_^}

Originally posted by Sariel
I wonder why some cutscenes can be skipped, while others can't? Do these bosses only have this 1 screen of text before their fight starts? If yes, i understand that there doesn't need to be a skipping option. If not, you want to add the skipping option there, too perhaps? If someone dies at the boss, but has to read through several pages of dialogue, before the fight eventually starts this can get tedious quite quickly.

Yes, the only cutscenes you can not skip only have one screen. When a cutscene have more than 1 scene you can skip by pressing start. I did this to save free space from the rom.

Also, I finished the world 4's overworld yesterday, take a look:




Again, thanks everyone for your support. #smrpg{y}

--------------------
My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Originally posted by Matheus2653
"...Also, I finished the world 4's overworld yesterday, take a look:



Again, thanks everyone for your support." #smrpg{y}

Firstly, Your welcome. #ab{:D}
Secondly, I like the finished World 4 map! I especially like the decoration for the clouds and the sea's horizon; it gives a really nice effect of height when the player starts going upwards to get to the other stages. Though giving two ways to get to the switch palace is a little unnecessary here. Though still, great work here!
#smw{:TUP:} Hope development is doing well!
World 4's map surely looks tasty. Reminds me a bit of chocolate island with its colouring. I especially like its perspective. Perhaps the horizon could be moved 1-2 tiles upwards? So far there's pretty much empty blue space of sky in the map's upper half. I'm not sure about this though, but perhaps it could improve the map a bit more.
The fact, that there are 2 ways to reach the Switch palace is rather unusual, but i like the idea. Even if it seems to be pointless at first, offering some alternate ways to this kind of "bonus area" is actually quite friendly.

Originally posted by Matheus2653
Yes, the only cutscenes you can not skip only have one screen. When a cutscene have more than 1 scene you can skip by pressing start. I did this to save free space from the rom.

This seems very reasonable to me as well. Running into space issues can cause rather heavy problems so preventing that with little tricks like this is quite intelligent. #tb{:DD}

--------------------
I thought this hack was pretty cool from what I saw of it in the past
looks like a ton of progress has been made since before, which is awesome
the cutscenes seem like they would've taken a lot of work to get right, which is why my own hack doesn't have any





and is dying





well, I can't wait to try this when it's done, keep up the good work

I- I- I ended up buying a donut. I didn't want to, but...
My current hack
Good looking hack! The Fryguy in the cutscene has a bottom that's doesn't fit, compared to the game. Still, nice job!

--------------------
Working on my hack.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2019 - Waluigi's Wadventure - Almost Everthing New About the Hack

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 22

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented