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Set up ExGfx
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I'm adding a custom sprite to my rom,it the graphic of a different sprite. This sprite, the one with the graphic, is not global (not a koopa or goomba or bullet bill).
Can I set up an ExGfx for the sprite so I don't have to replace anything?
You create a new ExGFX file, replace the tiles that the sprite needs to use with its new graphics and voila, you can enjoy using the custom sprite!
I have a Discord server as well!

KLDC2021
OLDC2021


Basically, I believe in peace and bashing two bricks together.
Don't know how to direct it to the specific graphics I want...
oof.
Make sure you insert the ExGFX file with #lm{insexgfx}. Then go to your sprite file, see where the graphics need to go (it's either SP1, SP2, SP3, or SP4), then click #lm{sgfxby} and set it to that file. Sprites have .cfg files that do this kind of stuff automatically, but if it requires custom graphics then you have to set it like this. Good luck man.
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