Originally posted by Sancles
the end blocks look like that because I don't actually have the vanilla graphics loaded in that level because the way the graphics are arranged is hyper jank.
and change FG/BG GFX to Rope 3. That one change will affect on rope end tiles positively. I think the reason as for why you say that the graphics are "hyper jank" is that you use Rope 2. If it doesn't help, specify some more details and I'll tell you how to solve the problem.
Anyways, the level seems promising. I find "spinjumping on Rip Van Fish" sections not the best idea to design the level around. The sections at 1:14 and 1:54 particularly suffer from this. Now that you have given this level to someone for testing, expect comments on what could be improved so you do well in the contest. Good luck!
I have a Discord server as well!