The game will be released at a time that might be slightly inconvenient for me (because I will be in the middle of moving around then), nevertheless I'm super hyped for it. Super Mario Maker has been a constant part of my life (in at least some capacity) for the past three years, thanks to YouTubers playing troll levels and similar. It was always impressive to see what people could pull off with the comparatively limited tool set of the first game. The levels in the second one will just have that much more potential.
It's kinda funny, because Nintendo seems to have completely turned around its paradigm for this game. In Super Mario Maker, they were like "okay, yeah, building levels can be fun, but people are idiots and they will feel overwhelmed, so we have to start them off with only a small selection of tools, and we also have to hide certain modifiers behind gimmicks like shaking an object or dragging a mushroom onto an enemy". In Super Mario Maker 2, however, their philosophy actually seems to be "okay, fine, you've proven that you are fully capable of handling level building, so here are all the tools we have, take them and have fun building". Super Mario Maker 2 is like Super Mario Maker uncuffed.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!