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$01B44F by Noobish Noobsicle
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $01B44F by Noobish Noobsicle
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Address Length Type Description Submitter
$01B44F 231 bytes Sprite subroutine (JSL) Invisible solid block subroutine. JSL to it in a sprite to make it solid.
$01B4C0 - Change to A0 00 to make Super/Fire/Cape Mario have a 16x16 interaction field (like Small Mario) or change to A0 01 to have a 16x32 intereaction field (like Big Mario) (in conjunction with addresses $00EB79 and $03B67C)
$01B4F3 - SFX that comes up when Mario hits the Message Block/Flying ?-Block sprite
Noobish Noobsicle
Update submitted.

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Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $01B44F by Noobish Noobsicle

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