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Tip: The "Edit Animation Settings" tab in Lunar Magic is very convenient if you want to disable certain animations in the game to make room for your own graphics or ExAnimations.
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$00F5B7 by System
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $00F5B7 by System
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Address Length Type Description Submitter
$00F5B7 79 bytes Subroutine (JSL) Hurt Subroutine (JSL to it to hurt the player).
$00:F5B9: Change to F0 to make mario invincible. (Will not make him invincible to crushing objects, lava or pitfalls).
$00:F5C1-$00:F5C3: Change from 0D 93 14 to EA EA EA to make Mario die normally when touching an enemy/muncher even after getting the goal tape/sphere.
$00:F5D7: Change this to 80 to have Mario die when touched, regardless of powerup status.
$00:F5E3: This SFX plays when you get hit when flying.
$00:F5ED: Invincibility timer when hit while flying.
$00:F5F4: Mario shrinking SFX.
$00:F5F8-$00:F5FB: Set to EA EA EA EA to disable item box auto-falling when you get hurt.
$00:F5FC-$00:F5FF: Change the "A9 01 85 71" to "EA EA EA EA" to disable mario's shrinking animation when hit.
System
Update Submitted.

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Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $00F5B7 by System

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