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Problem with SM64 Custom Levels
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Problem with SM64 Custom Levels
Pages: « 1 »
Hi!
Im new to SM64 Hacking and wanted to make my first ROM Hack. I decided to import a MK64 course into SM64. I even switched the textures to SM64 ones! However when I imported the level and opened the ROM in Toad's Tool 64, Nothing showed up. When I enabled the Collision map thing, I finally saw the level. I just thought it was a problem with Toad's Tool 64, so I opened the ROM in Mupen64 0.5 (rercording v8) and upon entering the painting, the game crashed.

Please can someone help me?

Thanks!
i recommend you don’t use toad tool 64 as that has numerous amount of problems. what you should use is quad 64 https://github.com/DavidSM64/Quad64/releases

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LOL
Originally posted by Cy8org
i recommend you don’t use toad tool 64 as that has numerous amount of problems. what you should use is quad 64 https://github.com/DavidSM64/Quad64/releases

Ok I'll give it a shot and report back afterwards
i'm a beginner with Sm64 rom hacking as well,i just choose to start slow with music and text changes,before going into the more complex part of it.
Pages: « 1 »
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Problem with SM64 Custom Levels

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