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Bouncy Ruins(V3)

Just finished my first vldc entry.
Since im very new to SMW hacking, the level is kind of directed towards being simple , with the main gimmicks being about grinders and spring boards, with eventually some other hazards, I hope to atleast get a decent score.

I tried to play your entry, but I face very weird problem. I had no problem with patching SMW with your bps, but for some unknown to me reason, my emulator refuses to load your entry. I never before had this problem and I have no problem with loading all other entries. So I have no idea what's going on.

Edit: Nevermind, looks like my zsnes doesn't like 8 MB roms.

Edit 2: I played your level on newer version of zsnes. Pretty good level, but in second half there are 2 saws not moving on the guide lines. The second saw force player to tank a hit. You would like to fix these 2 saws or lines.
sorry your thread didn't get much attention. I thought your level was absolutely incredible! Easily my favourite platforming level so far this year (and of the past few years as well)! The way you introduce, expand and elevate your ideas flows perfectly, and there's a true sense of momentum in your level that's sorely missing from a lot of the other entries.

Awesome job! #smrpg{y}
ask me if i give a f*ck...
Forgot to answer this and update the download link to version 3, thanks for the feedback you two!

Originally posted by Hobz
Easily my favourite platforming level so far this year (and of the past few years as well)!
Oh god, wow, im really glad that you think that i have managed to make a good level, it makes me wonder how a full hack might turn out, guess i need to make one
The 10th Annual Vanilla Level Design Contest Collaboration Hack Part 18 ... Game. Super Mario World - 1990.

Cost Sheet
Wow I've just played the level and It was very fun and I felt like the textbook of how to flow the level!
It might be very helpful for learning level design, especially for me!
Great Job!!