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Tip: Create a fair "difficulty curve" - that is, start off easy and then get gradually more difficult as the hack progresses.Not logged in.
Skill Challenge 2
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Skill Challenge 2
Pages: « 1 »
Even though my the first hack is still under moderation, I've decided to work on the sequel. I've learned to use fake HDMA, ON/OFF blocks and, most importantly, sideways munchers, so you'll see them in this hack. I also worked on the level list, I may change it in the future, though.

1: (Grass)
2: (Water)
3:Yoshicide (Forest)
4:Higher (Cloud/Sky)
5: (Cave)
6:Mario vs Physics (Ghost)
7:Tricky Fortress 2
8: (Palace)
9:Adrenaline Rush 3 (Night)
10: (Night)
11:Game-breaking Showdown (Final)

Here's some screenshots.




you smart little roller :)
oh and i remember playing Adrenaline Rush from Soko, but where is 2nd?
Originally posted by Holy Shinx
you smart little roller :)
oh and i remember playing Adrenaline Rush from Soko, but where is 2nd?


here.

Yeah I know that hack didn't get released but still
Who's gonna make Adrenaline Rush 4, I wonder.

--------------------
Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
Originally posted by Sokobansolver
Who's gonna make Adrenaline Rush 4, I wonder.

Totally not me
if I ever hack again


I don't know much about the other hack other than some snippets you show on Discord every now and then, but this one seems like an alright hack. I'm not too sure about the HDMA cause it kinda looks nonsensical - is it supposed to represent a sunset on a grassy environment?
Originally posted by Katerpie
is it supposed to rapresent a sunset on a grassy environment?


Yes. Sorry if it looks weird for you, I just learned HDMA, I'll see if I can try to make it look better
Pages: « 1 »
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