Banner
Views: 784,334,891
Time:
7 users online: DPBOX,  KKevinM, Maniek, Mikosama, Ragey, snaker96, StarWolf3000 - Guests: 18 - Bots: 213 Users: 41,021 (1,553 active)
Latest: RainyParticle
Tip: Don't remake levels from other Mario games, especially popular ones (SMB1/3 1-1, for example).Not logged in.
LIGHTNING GENERATOR by The Master Of The Pasta
Forum Index - Valley of Bowser - Moderation Questions - Sprites - LIGHTNING GENERATOR by The Master Of The Pasta
Pages: « 1 »
File Name: LIGHTNING GENERATOR
Submitted: by The Master Of The Pasta
Authors: The Master Of The Pasta
Tool: PIXI
Type: Generator
Dynamic: No
Disassembly: No
Includes GFX: No
Description: THIS IS A LIGHTNING GENERATOR, ITS THE LIGHTNING USED IN THE BOWSER BATTLE AKA FINAL BOSS OF SMW. THIS WAS ALREADY MADE A LONG TIME AGO I JUST MADE IT WORK FOR PIXI.

CREDITS TO ME? NO,... I DID VERY LITTLE I DON"T EXPECT CREDIT :D

AS YOU CAN SEE PALLET 0 IS OVERWRITTEN WHEN YOU USE THE GENERATOR THIS MEANS THE FIRST ROW OF COLORS ARE USED FOR THE LIGHTNING IF YOU ARE USING CUSTOM GRAPHICS DON'T PUT THE MAP 16 TILE ON PALLET 0 CHANGE IT TO 01 02 03 04 / 1 2 3 4 INSTEAD.
Screenshots:
  1. Already exits. (Including generator version so no need to take it from Sprite Tool and upload it there.)
  2. Calls a routine only intended for Bowser.
  3. Not yours (nothing too major).
  4. You do realise that you had caps allways activated, don't you?
Pages: « 1 »
Forum Index - Valley of Bowser - Moderation Questions - Sprites - LIGHTNING GENERATOR by The Master Of The Pasta

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented