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VLDC #13 ends in
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Tip: A common level trope to avoid is "item babysitting". This involves forcing the player to carry P-Switches, springboards, or other items all around the level. Usually, this doesn't end up being very fun or engaging, so use another level gimmick if you can.
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$00A242 by Major Flare
Forum Index - Valley of Bowser - Moderation Questions - Hijack Map - $00A242 by Major Flare
Pages: « 1 » Link
Address Length Type Description Submitter
$00A242 5 bytes Jump (JML/JSL) This hijack is the main level code routine called by UberASM Tool. $00A295 gets its 4 bytes cleared and the init code is called at $00A5EE. Major Flare
The main hijack at $00A242 is correctly described, but the other two have separate purposes ($00A295 prevents sprites from being cleared after UberASM has run, $00A5EE calls init code) and should be submitted as separate entries to facilitate searchability and completeness (the description doesn't document the length of the $00A5EE hijack).
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Hijack Map - $00A242 by Major Flare

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