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Tip: By pressing Shift while placing event tiles, they will be made "silent" and will not appear until a map transition happens. Always use silent event tiles to draw paths in other maps (i.e. a Vanilla Dome event while the player is on the main map), or glitchy tiles may appear.
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Super Bepis World by PlasmaCore1219
Forum Index - Valley of Bowser - Moderation Questions - Hacks - Super Bepis World by PlasmaCore1219
Pages: « 1 » Link
File Name: Super Bepis World
Submitted: by PlasmaCore1219
Authors: PlasmaCore1219
Demo: No
Featured: No
Length: 12 exit(s)
Difficulty: Hard
Description: This was a mistake!



This hack includes seven "high quality" troll levels, designed to both hilarious and quite annoying. Six of these levels hold a secret somewhere within. It also contains 4 small switch palaces, which together unlock the final level!



Enjoy!
Screenshots:
I'm rejecting this for a few reasons:
-Troll/joke hacks need to be *extra* interesting to be on the site, this one is some nice mechanics mixed with generic stuff.
-A lot of the trolls are map16 edits or really confusing blocks and asm, which make the levels really hard to figure out, even after dying various times to obstacles, the hack feels well made but most of the levels are extremely confusing.
-1 or 2 levels are just dying to blind stuff until you figure out what to do, 1 is even a pick-a-path, which is not really a great design choice.
-On the aesthetic side of things, it doesn't really stand out that much, it's got some pretty bad palettes at times and some cutoff here and there, in short, the levels don't feel polished overall.
It has one pro but it's not enough to make it approvable, which is the overworld, that's pretty well done, unfortunately it's missing the core values of level design for troll/joke levels on the site.
P.S. Also fyi, there are no required P-Switch jumps in this game.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Hacks - Super Bepis World by PlasmaCore1219

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