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Super Mario World: Endless Night
Forum Index - SMW Hacking - Works in Progress - Super Mario World: Endless Night
Pages: « 1 2 » Link
I’m currently redoing some old levels (like W-1-1, W-1-3, and maybe W-1-Tower), improving the aesthetics of some other levels, and making 2 new levels for World 1. So, World 1 will now have 6 levels instead of just 4.
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Here are some screenshots of World 1-Castle and levels that have been improved for now:


Title Screen:



World 1-A:



World 8-4:



World 1-Castle:



World 1-1:



Ah yes... and if you want to see what LVL105 has become: Link
Summer C3 2020 Thread
Youtube Channel
Twitter (Updates on my hack are posted there)


Haven't exactly been following this thread, but your newest set of screenshots really deserves some commenting on.

Things look really polished overall! I like the visuals in 8-4 and 1-castle best. 8-4 especially has a really nice palette and atmosphere.

The title screen looks neat as well. (I think you could do HDMA trickery to make the text gradient a lot smoother, but that's pretty annoying to get to work.) Have you tried moving the "A" up a little so the firstline doesn't look too off-center?

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Originally posted by WhiteYoshiEgg
Have you tried moving the "A" up a little so the firstline doesn't look too off-center?


You mean like this?

Summer C3 2020 Thread
Youtube Channel
Twitter (Updates on my hack are posted there)


Yeah, that's an option! Looks pretty good that way. I meant kind of to the top left of the word Super, but that would probably look more wonky than anything after all.

All I was saying is if the A is on the same line as the Super, the line as a whole doesn't look centered. It's a really minor point though, don't worry about it.

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Really liking the aesthetic choices here, excellent graphical style going on.

The fat Yoshi level reminds me of an ancient Sonic fangame from 2000 I used to play.

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HackPortsASM"Uploader"

Aesthetics are gorgeous.
I'll be interested in seeing how Mini Mario is utilised. #smrpg{y}
level

I haven’t shown anything new for this hack for several months now
(since i was working on 2 other hacks)
so here’s a preview of a level from world 2 (as i have anything else to show).
Summer C3 2020 Thread
Youtube Channel
Twitter (Updates on my hack are posted there)


I'm practically done with a level so I'm gonna make a video of it soon
(please don't take the word ''soon'' too seriously)
.


So for now here's a title screen update (again).

Summer C3 2020 Thread
Youtube Channel
Twitter (Updates on my hack are posted there)


Originally posted by Ralshi02
(see last post)

As I said, please don't take the word ''soon'' too seriously.



instead, go see this funny penguin room

https://youtu.be/uju147B8xZA
Summer C3 2020 Thread
Youtube Channel
Twitter (Updates on my hack are posted there)




I really dig the atmosphere of that Tower.
The aesthetics are really impressive to such as the rainy effect when your scaling the walls outside the tower. It's a really nice touch.
The way the Cloud Flower can really help traversing the tower is done well as I've seen people use Custom Powers and not really build levels around theme.
Mario having an Idle Animation also makes thing feel more lively too.

I don't have much left to say other than Great Work Ralshi! #smrpg{y}
Pages: « 1 2 » Link
Forum Index - SMW Hacking - Works in Progress - Super Mario World: Endless Night

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