File Name: | Super Mario Bros. - Complete Foreground |
Submitted: | by badummzi |
Authors: | badummzi |
Type: | Ripped |
Purpose: | Foreground |
Description: | This is a rip of the complete foreground of Super Mario Bros., with nearly everything fit into one ExGFX-File. I would suggest reading the readme, before using it. P.S. The ExGFX-File Cointains everything, except the Bullet-Machine. If you want to use that, please read the readme. P.P.S The ExAnimation for the palette (Coins, Blocks) is also included. P.P.P.S Everything in this graphics-file, was ripped by me and nothing was copied from already existing rips. Credit is not necessary, except you are using a lot of the Graphics. (It was not that easy to fit everything except the Bullet Machine into one file.) Edit: Removed Thumbs.db, to make zip smaller. I hope you have fun with this graphics! -badummzi |
Screenshots: |
-The map16 has a lot of empty air tiles, and a lot of default tiles. It could easily be much more compact, while still being just as organized.
-The palettes overwrite more colors than they use, it's not too bad but I feel like they could be a bit more organized. Maybe fill in some of the missing colors so more of the blocks are usable? You could probably leave the vanilla pipe colors alone too.
-Pages 0 and 1 shouldn't be overwritten, even by optional files. I'd include those tiles in an alternate extra map16 page instead.
Fix these and it should be an accept