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[SOLVED] Change the positions of sprites carried by the player (SMB2 Holding Patch)
Forum Index - SMW Hacking - SMW Hacking Help - [SOLVED] Change the positions of sprites carried by the player (SMB2 Holding Patch)
Pages: « 1 » Link
I'm making a SMB2-style hack, and the player character is 16x16 even when big. When the player begins to hold/carry a sprite, it looks like it's floating:

How do I fix this?

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YouTube
I'm assuming you're using Koyukillo's amazing smb2/dokidokipanic holding patch!, here's the fix.
Go into the patch and to this "code" section. Change the last 3 offsets to be the same as the first one, like so:
Code
; -------------------------------------------
; Code
; -------------------------------------------

;Koyuki update
NoDuckOffsets:
dw $0002, $0002, $0002, $0002
DuckOffsets:
dw $000A, $000A, $000A, $000A

That's all and you're good to go!

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Swing God gun, I need it low demon
Finally this is solved, thanks succo!

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YouTube
Pages: « 1 » Link
Forum Index - SMW Hacking - SMW Hacking Help - [SOLVED] Change the positions of sprites carried by the player (SMB2 Holding Patch)

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