I'm currently playing around with Carry Sprites Through Doors and Pipes
, which seems to work fabulously for the most part. However, it does not seem to work for any kind of screen-based teleportation blocks. Since a lot of movement through my levels are based on such blocks, it's a bit of trouble.
To fix this, would I need to adjust the patch, or the blocks? For that matter, what exactly would need to be done?
Currently working on Æther: The Infinite Library
Other Submissions of mine:
SNES Controller Graphics (v2)