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Super Famicompo - Rules/Discussion (deadline extended until July 21!)
Forum Index - Sunken Ghost Ship - Old Contests & Events - Super Famicompo - Rules/Discussion (deadline extended until July 21!)
Pages: « 1 »
Hi everyone, and welcome to Super Famicompo! This is a new spin on a SNES music competition, following a similar format to Famicompo with some familiarites still to people used to SMWC Idol. This compo is intended to be open to anyone, but also to, in a sense, serve as a bridge between communities. The contest will primarily be hosted here, though, with prizes and trophies provided by SMWC.


The Premise

Super Famicompo is a ONE-ROUND competition. Don't worry, though - it's not as limiting as it sounds, for those used to Idol. The competition is split into THREE (3) categories, each of which can be entered as many times as you want. These categories will be detailed further below. You will submit your entries directly to me, and come voting time I will do up a simple webpage to display the entries. How voting will work is currently not firmly decided, but I will provide an update closer to the deadline when it has been determined.


The Categories

Cover
This category is for anything in the realm of covers. Covers of game music, non-game music, whatever you want, as long as it is a cover of something.

Original
This category is for original songs of any kind. Anything goes as long as it's original work.

Challenge
This category is for covers OR originals under the following restrictions:
- The song must use at least 3 samples from this pack, 2 samples from this pack and 1 sample from this pack. You can use any other additional samples as desired.


The Rules

- All content must be made for this competition. You're free to finish up an unreleased old song or whatever, but if material has been previously released in any form, it may not be submitted. It follows, of course, that you may not upload somebody else's work (excluding collabs - see below).
- You may collaborate with up to two others on any given submission. If you choose to do so, tell me as such when you submit.
- You may use any tool that generates SPC/SFC output, as long as it is not an automatic conversion tool (in the case of covers). This means no SPC2MML, nintspc, etc. Examples of tools that are allowed are AddmusicK, SNESGSS, SNESMOD, XMSNES, and so on.


Submission

You will submit any entries via PM on SMWCentral (this account), by DM on Discord (sincx#9611), or by email to s3x5samps youknowwhat gmail.com. All that is required in your submission is either an SPC file or SFC file (either an audio file or a ROM file). If you choose to submit SFC, there is a size limit of 256KB, and it MUST be your own content, that is, it must not contain any copyrighted material - no Super Mario World ROMs or anything like that. You must also tell me which category you are submitting to, and if it's a cover, you must include the name of the original song and game (if applicable).


Prizes

I don't have a ton to offer in the way of prizes. However, SMWCentral has some Steam game codes to offer, one of which will be given to the winner of each category. There will also be SMWCentral trophies available to the top 3 in each category, for those who have an account there at the time of results (if not, tough luck - I'm saying it here right now so I don't get any complaints, if you don't make an account before the results are out you will not get a trophy). Note that if your account is brown-banned on SMWCentral, you will not be eligible for SMWCentral-distributed prizes (but you can still enter).



With all that said - it's time for everyone to get SNES'ing! The deadline for submissions is July 14th 21st at 23:59:59 Atlantic Time (approximately 8PM Pacific, 11PM Eastern). Feel free to discuss things in this thread, or join the Discord server at https://discord.gg/7nFvMXw. Have fun!
SNESMOD Users, Here's the WAV files was done by OpenSPC and BRRPlayer
Link -> https://cdn.discordapp.com/attachments/578723160682266637/586782889291808811/SuperFamicompoSamples.zip
Sooooooo... I was preparing a sample from the Addictive Drums pack that I want to use in BRR Player, getting the ADSR and tuning right, then I find out in AMK and C700 that the sample has an invalid length and is unusable unless I decode and re-encode it. If I do that, will it still be accepted?
Originally posted by Exodustx0
Sooooooo... I was preparing a sample from the Addictive Drums pack that I want to use in BRR Player, getting the ADSR and tuning right, then I find out in AMK and C700 that the sample has an invalid length and is unusable unless I decode and re-encode it. If I do that, will it still be accepted?


Currently it's the best the open up the .brr sample in C700 or OpenMPT and then remove the loop function. Then save it as a .brr sample and replace the other sample with invalid length. It should insert the sample now with no difference.
Yes, decoding and re-encoding is fine. The sample itself being intact is more important than the details of the BRR file.

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soundcloud / bandcamp / twitter / battle of the bits / buy our album

Sounds like a cool challenge. What sort of tool should I use? I know how to use normal music trackers like LMMS or other ones like FamiTracker. Is there a similar tool for SNES music?
Mecha-Porky #69 mechanically dabbed!
Thread for hack I might not finish due to poor time management
Originally posted by TheEvilKingBowser
Sounds like a cool challenge. What sort of tool should I use? I know how to use normal music trackers like LMMS or other ones like FamiTracker. Is there a similar tool for SNES music?


Late AF lmao, but on the tracker side of things, either SNESMOD or IT2AMK are probably the best choices atm; if you use a tracker that can save a file in IT format, then you should be good to go, as long as you also keep the SNES's limitations in mind (so basically, no more than 8 channels playing at once, and you can't have any more than one note playing at once in a single channel since the SNES doesn't have natural polyphony (tho IIRC most trackers already separates the notes anyway, and I think that includes the chords as well, I'm not sure)); I highly recommend using OpenMPT for this purpose btw, if you don't use it already

and there's SNESGSS as well, tho we don't talk about that :V
Layout by Mathos

Rad. Thanks, Ultima.
Mecha-Porky #69 mechanically dabbed!
Thread for hack I might not finish due to poor time management
Oooh, cool. SNESMOD is allowed.

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YouTube

SoundCloud

My work not in progress hack Kubakku.

not much time left, everyone! (reminder that it ends on the 14th!) if ppl really need it i might consider extending the submission period by 1 week but dont count on it for now!

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soundcloud / bandcamp / twitter / battle of the bits / buy our album
A one-week extension has been granted based on a poll I did in the Discord server - so the new deadline for submissions is July 21st, same time. Use this time wisely!

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soundcloud / bandcamp / twitter / battle of the bits / buy our album
note that while submissions end tonight, voting will not commence until sometime tomorrow. just a heads-up!

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soundcloud / bandcamp / twitter / battle of the bits / buy our album
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - Super Famicompo - Rules/Discussion (deadline extended until July 21!)

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