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Sped up music never stops

So while testing to rom hack im creating I ran into an issue, while playing the second level I was taking my time and time got under 100 and the music sped up but never stopped untill after having died in the next stage, so the sped up version of the music continued play as if I was still in a stage but it played the music that was supposed to for the area that I was in , so the overworld played the normal overworld music but was sped up, can anyone explain how to fix this issue?!
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Ive restarted it
Name:Super Mario Endless World
World 1: 100%
World 2: 100%
World 3: 30%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%
World 9: 2%
Special world: 15%
Star world: 10
If you are using addmusick, go to your death music's archive and add
before #samples this:
#tempoimmunity
I dont understand, where is the death music archive
-------------------------------------------------------
Ive restarted it
Name:Super Mario Endless World
World 1: 100%
World 2: 100%
World 3: 30%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%
World 9: 2%
Special world: 15%
Star world: 10
The directory where the death music TXT file is. Assuming you're using the original music, it's in /music/originals/Miss.txt. Open the TXT in Notepad and add the command he mentioned to it.
Twitter
The handomest people in the world are ones who follow my Twitch
Originally posted by K.T.B.
The directory where the death music TXT file is. Assuming you're using the original music, it's in /music/originals/Miss.txt. Open the TXT in Notepad and add the command he mentioned to it.


The issue im having is the music doesn't stop being sped up if your almost out of time even if you beat the level and go to the next one, its not a problem with the death music
-------------------------------------------------------
Ive restarted it
Name:Super Mario Endless World
World 1: 100%
World 2: 100%
World 3: 30%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%
World 9: 2%
Special world: 15%
Star world: 10
Right. The #tempoimmunity tag being in your death TXT file is what fixes that bug. Just add it to the TXT file the way Gamecraft described it and it should fix the problem.
Twitter
The handomest people in the world are ones who follow my Twitch
Originally posted by K.T.B.
Right. The #tempoimmunity tag being in your death TXT file is what fixes that bug. Just add it to the TXT file the way Gamecraft described it and it should fix the problem.


I put it as
Code
#SPC
{
           #author "koji kondo"
           #title "miss!"
           #game "super mario world"
}

#tempoimmunity
#option tempoimmunity
#option noloop

#0


And that didnt fix it
-------------------------------------------------------
Ive restarted it
Name:Super Mario Endless World
World 1: 100%
World 2: 100%
World 3: 30%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%
World 9: 2%
Special world: 15%
Star world: 10
#tempoimmunity is bugged in AMK and it doesn't actually work, for the same effect to happen try adding $F4 $07 instead (and remove all the #tempoimmunity stuff).
Originally posted by KKevinM
#tempoimmunity is bugged in AMK and it doesn't actually work, for the same effect to happen try adding $F4 $07 instead (and remove all the #tempoimmunity stuff).

Yea this didnt work either, thanks though
-------------------------------------------------------
Ive restarted it
Name:Super Mario Endless World
World 1: 100%
World 2: 100%
World 3: 30%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%
World 9: 2%
Special world: 15%
Star world: 10