Hey there. I am going to release some things GFX related. I just hope you'll like some of these. So, let's get started.
On SMWCentral, there is the YIDS jungle BG for the top and bottom part. Now I'm going to present the same BG crammed together into 1:
You already know the stone canyon tileset I ripped. I'm presenting the same thing, improved, compatible with the canyon BG, but required the Sprite Status bar, the SMB3 status bar to work:
You already saw the screenshots from JOP Candy tileset, but I'll release them now:
Next are 3 BG rips from the same game, starting with the bottom part of the mountains:
It isn't much, but it can be used for a horizontal scroll. Uses 1 palette.
Now for the top part of the same BG:
This can be used a bit more.
Next is the clouds BG from YI DS:
Now for a BG and a tileset. I'll start with the YIDS BG:
The archive also has a 2nd palette.
Now for something I should have shown from the start. Oh well. Here's the Zool Candy tileset:
Works with the SMW palette, but consumes over a Map16Page.
Now for the other 2 tilesets from Zool. First is from World 2:
It's compatible with SMW palette.
Last is from World 3:
The 2nd screenshow has been fixed.
Last are tilesets from Mr. Tuff. Get used to this, because there are a lot.
I'll start with the Flats tileset:
Now for the Temple tileset:
The lava is ExAnimated.
You'll need to use SMB3 status bar, DKCR Status bar, etc. for this to work.
Feeling haunted? You will be thanks to this tileset:
Ignore the pipe. Also requires a patch to remove or replace the layer 3 status bar.
Same thing with this image.
You want play with toys? No? You should visit the Toy Factory tileset:
Same thing as the Ghost House tileset.
The tileset has animated conveyor belts.
You really want to work? Where would you want to? As a foreman, as a soldier? How about as a power plant worker:
Same thing as the other 2 tilesets.
The ground next to the cable is passable. You can fall through.
You like to admire sceneries, don't you? If you, then why not look at Mr. Tuff city BG:
To be used with vertical scrolling.
The city is nice, right? You should have a pleasure at looking at this tutorial tileset instead:
The BG. I can't make it 512x432, as it looks wrong.
The FG itself. It isn't much, I know.
You know boss battles, right? Did you expect one to be in a flashlight? Here's Mr. Tremor's tileset:
The best thing is that both the BG and FG use the same palette.
Expecting the next boss battle to be within a clock tower? No? Here's Mr. Damage's tileset:
I had to play with the layers to make it show right and it's compatible with SMW palette.
After a few hours of sleep, I'm back with 3 more tilesets to show.
You've seen battles near a submarine? Here's Mr. Octopus' tileset:
The BG is included as well. The status bar looks normal, so it can be used regularely.
More will come soon. Patience is a virtue. Comments?
About factories, have you seen one near a poisoned factory? If you did, then good job! I have no idea. Here's Mr. Blister's tileset:
It's a perfect recreation of the boss battle arena. There's a BG, too, but it's behind the FG.
The sample level has been fixed.
Now for a battle tileset that's in a submarine at the surface. Here's Mr. Meaner's tileset:
The FG should have been shown completely. You can still do that in the editor.
And now for the piece de la resistance, Mr. Apocalypse tileset:
This tileset features everything ripped from that level. It's compatible with SMW palette. If you download this, you might be wondering where's the head? And the middle part of the robot is destroyed! Those 2 things are sprites actually.
Wait! I'm not done. I have another thing to show you. If you manage to make the big exploding platforms sprite show up right(mine doens't work), then you download one of the 4 GFX files below, starting with:
The first set does have some italian feel to it.
The only platforms that use 3 colors. This does fit for an NES game.
You've seen the 2 GFX above, but for the small and big variations. Now they come in complete form.
While the GFX above fit, not sure if they look good.
Best of all: all 4 platforms use the regular SMW palette.
If you like every GFX you see here, then you can also download the GFX Collection archive. This includes every GFX released on this thread, including the Exploding Platforms GFX.
Big download link
Feedback is appreciated.
You can download my VLDC12 entry Here
- final update