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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex editing. See $0584DB and $0584E2 in the ROM map.
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Music orders
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2019 - Music orders
Pages: « 1 2 » Link
I am a musical guy and making hacks, but I never have the motivation to move anything. I want to be obliged to do it, and this seems like a good opportunity like any other.

I do everything by ear and almost never do anything fully unsampled + Light, because I like to have some room for interpretation. Please do not ask for anything complicated. The chiptune is fine, as are things from 16-bit consoles, but do not expect to flip Lifelight or Break Free! (Lead the way). I will do my best to say when I will go, but I can not guarantee anything

the requests will probably be closed when c3 is over or when I start feeling overwhelmed

There is still a request, as you order, it must be 1:30

Completed Requests:

Mega Man 9 - Concrete Man (Requested by N450)
Magical Pop'n - The Final Trial (Requested by OG_Phantom_)


List Soundtrack - List Hacks

Mega Man X3 OSTs
I would like a port of Lagoon Armed and Ready for the SNES. It must sound good.
From: Here
My request is the iconic Azure Striker Gunvolt music sampled.
Is it easy for you?
I'd like to request the Valshion theme from Super Robot Taisen EX, sampled. Thank!

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.

Name: Super Mario Galaxy - Rosalina's Storybook
Youtube: Here
Midi: Here

"If you imitate someone, you can never surpass them."
Animal Crossing City Folk/Wild World - 2 AM theme:

The song loops at around 1:08.

If it's too complicated, no worries! (:

Edit: Updated for the actual audio sequence midi in case if you needed it :D
Im going to take a risk and ask you to port this from Odallus: as its 20 seconds over but at the same time its chiptune that looks like it can be for the NES and it loops around the 1 minute mark. I prefer unsampled but if you want to do it sampled thats fine.

On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.

Can you port this song please?

Music: Tiny Toon Adventures: Buster's Hidden Treasure [Genesis] - Cave
Sampled: SMW Standard Instruments
Song: 41 seconds
Not sure if it's possible since I don't have any MIDIs, but my request is "Bright Blue" and/or "Night Surfer" from SmileBASIC. Some guy ripped the whole OST if it helps

your simplistic human mind cannot possibly comprehend the complexities of my thoughts
Yoshiatom's Post
Rikki & Vikki - 1P Cavern Guardian

Not sure how hard this one will be (since while it's chiptune it uses a custom system rather than conventional sound chips) but I love this track and would like to see a port of it.

Layout by Koopster!

<DeputyBS> I knew it
<DeputyBS> alcarobot is taking over the world through his truck dealership franchise
I know it's far from an 8 bit or 16 bit game, but I've always wanted Steam Gardens from Super Mario Odyssey that plays in the wooded Kingdom to be ported.

Completely understandable if it's too complex, but if you wanna give it a go, good luck!
Some things that would be pretty cool but might be difficult:
- Physalis Phrost from Copy Kitty
- Furious Fire from Donkey Kong Country Returns
- Kiwano Temple and Daffodil Peaks from Paper Mario: Color Splash
- Scorch from Spyro 2
- The boss theme from Super Princess Peach

Some things that would be slightly less difficult but still might take some doing:
- Stilt Village from the GBA version of Donkey Kong Country 3
- The final boss theme from Paper Mario
- The desert theme from Super Mario 3D Land
- The desert, forest, or savannah level theme from Super Mario 3D World

SNES stuff that should be easier:
- The Heat Inside the Fire from Ys 4: Mask of the Sun
- The Nimbus Land theme and both boss themes from Super Mario RPG
- The cave or mountain theme from Lufia 2
- The stage 7 music from The Magical Quest 3
- The lakeside, steel works, or pyramid theme from Sparkster

I guess if I had to pick one, I'd say the SM3DL desert theme.


I'm working on a hack! Check it out here.
Music: UNDERSWAP Soundtrack - 051 Glacient
Samples: Original SMW samples or if you want Mega Man X1 samples
Pls C=???? #thp{^_^}
I think it'd be interesting to hear this track in true snes rpg fashion. I hope it's not too difficult.
// Layout by Maxo
I'd love to see this song from Shovel Knight in SMW style.
Fighting with all our might is such an epic boss theme.
Here's a midi in case you need too:
Originally posted by bandicoot
I'd love to see this song from Shovel Knight in SMW style.
Fighting with all our might is such an epic boss theme.
Here's a midi in case you need too:

I think you've done wrong because this song is supposed to be up to 1:30 minutes and you did to 1:36 minutes, you have to find a song until 1:30 minutes


List Soundtrack - List Hacks

Mega Man X3 OSTs
Wario Land 3 Credits.

It's a bit longer than 1:30, though, so if you won't do that one, this one from Bugs Bunny Crazy Castle 3 should do it (it's pretty short; it lasts more or less 25 seconds).
Pages: « 1 2 » Link
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2019 - Music orders

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