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Russ's Misc. Hacking O' Plenty Booth
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2019 - Russ's Misc. Hacking O' Plenty Booth
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I can hack games.

Super Mario Bros. 3

Not much progress made from previous C3. Only one finished level to show. It's 1-Fortress.



Previously we had outside level with castle enemies, now we have fortress level with nippers, spikes and rotating (and tilting) platforms.



Looks dangerous! Wait for spike to come. Rotating platform rotates constantly.



But, while i didn't do much with my personal hack, i messed with SMB3's disassembly and made a few ASM hacks. Here are highlights.



Retry system in SMB3??? This is the first ASM hack i've made, an it's quite ambitious! It does have one major bug that i couldn't fix, but... it's still neat, huh?



My first "custom" sprite in SMB3... which is a boomerang sledge. I actually just made original sledge throw hammers or boomerangs depending on initial X-position.

Darkwing Duck



i can edit text.

In all seriousness i made more progress on it, though no finished levels still. Some pics:




All level 1 pics.

Level 2 now has new theme - Moon, complete with low gravity (aka asm) and new graphics (made by Gamma V).



BONUS:

I hacked Flintstones: The Rescue of Dino and Hoppy with ASM, too. Why? Because yes.



So, in original game to hang on ledges player must hold jump button. I thought it may not be intuitive, so I made it automatic. Also pressing up or down will instantly climb or drop from ledge, without waiting for certain animation frame.



It's a chasing rex chasing dino thingy! A custom sprite, woo!
I definitely love all the content shown here. It's nice to see that you haven't limited yourself to only SMW and you have experimented with other games.
Layout made by MaxodeX
Wow that's super impressive. I especially like the boomerang sledge bro. I always thought there should have been more variants.
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It's nice to see that you haven't limited yourself to only SMW and you have experimented with other games.


Yes, as i said before i like seeing how other games work and experimenting with them.

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Wow that's super impressive. I especially like the boomerang sledge bro. I always thought there should have been more variants.


Thanks a lot. maybe i'll make more crazy sledges. who knows.

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Searching for GFX guy! Help me finish my player GFX! DM me for more details!
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Don't know as by Nintendo didn't, "too hard" for the player I guess
All of this is so cool! I especially love how you were able to port one of the 8-bit tilesets I made last summer without changing a thing about them. Perhaps, in the future, you could make a Boomerang Sledge Bro for SMW?

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"Fortunately, I have a delicate lock-picking technique" *blasts doors open*
-Optimus Prime - G1 - Day of the Machines
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I especially love how you were able to port one of the 8-bit tilesets I made last summer without changing a thing about them.


Yes, i mean they're 8-bit and use NES palette, so they fit perfectly.

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Perhaps, in the future, you could make a Boomerang Sledge Bro for SMW?


Afaik they were rejected before (during remoderation) for being simple. Maybe?

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Searching for GFX guy! Help me finish my player GFX! DM me for more details!
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Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2019 - Russ's Misc. Hacking O' Plenty Booth

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