Hello all, recently me and a few other users here on SMW Central were working on a collab hack, which the idea was founded by Debug. It is likely going to handle very similarly to the original Super Mario World in how it feels, as GFX edits will be minimal and custom ASM code that impacts level design will be almost nonexistent. We planned 7 worlds having 5 to 8 levels each as a realistic goal, though if more people join the collab, that expectation could be surpassed.

(The title is a work in progress, and the title screen itself even more so because there's almost nothing on it, though we'll likely keep the name Armaidia unless anyone else should come up with another idea.)


(Debug made the first overworld map. Also, I recently modified some ASM to get each level's author displayed on the bottom of the overworld screen. Credit to MarioFanGamer for making Overworld Border Plus which this feat was built off of.)



(Levels we worked on that you can play. Author names mentioned upon stepping on each level tile.)
On a side note, we also had a fourth member on our team, Jaiden, whose level was unfortunately deleted before he could back it up.
Link to the 1 world demo:
https://drive.google.com/open?id=1GWYShpxalBxRalBWFkcCn0s8tAy0N4KC
Also, if anything borks, say so, and I'll work on fixing it as soon as possible.
Levelengine signing off.
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