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Armaidia - 1 world C3 demo release
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2019 - Armaidia - 1 world C3 demo release
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Hello all, recently me and a few other users here on SMW Central were working on a collab hack, which the idea was founded by Debug. It is likely going to handle very similarly to the original Super Mario World in how it feels, as GFX edits will be minimal and custom ASM code that impacts level design will be almost nonexistent. We planned 7 worlds having 5 to 8 levels each as a realistic goal, though if more people join the collab, that expectation could be surpassed.

(The title is a work in progress, and the title screen itself even more so because there's almost nothing on it, though we'll likely keep the name Armaidia unless anyone else should come up with another idea.)

(Debug made the first overworld map. Also, I recently modified some ASM to get each level's author displayed on the bottom of the overworld screen. Credit to MarioFanGamer for making Overworld Border Plus which this feat was built off of.)

(Levels we worked on that you can play. Author names mentioned upon stepping on each level tile.)

On a side note, we also had a fourth member on our team, Jaiden, whose level was unfortunately deleted before he could back it up.

Link to the 1 world demo:

Also, if anything borks, say so, and I'll work on fixing it as soon as possible.

Levelengine signing off.
Played through the demo while eating. This felt really nostalgic to play through. It felt like a kind of hack you don't see anymore, in a good way. A lot of newer "close to vanilla" hacks tend to trend towards modern Mario more than anything but this still feels kinda romhack-ey. It felt like I was teleported back to like, 2011.

I'll be excited to see more as it develops, it was a neat experience!

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Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2019 - Armaidia - 1 world C3 demo release

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