Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
This is the main hack that I've been developing on and off for at least 6 or 7 years. Throughout all that time my skills and style in level design have developed quite a bit, yet I still decided to keep the hack on the traditional side, as overhauling all of the levels would have been to much of a hassle. Despite this, I made sure to revise all the levels so that they at least could comply with better standards of quality, which in the end still ended up with me having to redo some levels from scratch. The hack itself is pretty much vanilla, only having some few custom graphics and bugfix patches, totaling around 98-100 exits (I gave up on counting after getting different results 3 times in a row), with a difficulty ranging from normal to hard.
Truth be told, this release was a bit rushed and might still contain some oversights, as my interest in SMW hacking has been wavering for some time, but it should be beatable nonetheless (if not well fuck me then). While I still have many ideas, I don't know if still have the commitment to finish another full fledged hack of this scale. I'd like to thank all the people that motivated me to keep working on this, with all their feedback, criticisms and simple comments, since without them I would undoubtedly never gotten this far, so I hope playing through it could be an enjoyable experience to you all.
I don't think I have much more to say, so here are some screenshots and videos: